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Ability to modify Sprite ticks per frame on runtime #26

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@nachein nachein commented Mar 24, 2017

Update the animation speed by changing ticks per second props.

This allows a parent component to alter the animation speed without changing current sprite state. For instance, through its state:

<Sprite repeat={this.state.repeat} src={require('../assets/sprites/my_spritesheet.png')} tileWidth={48} tileHeight={48} ticksPerFrame={this.state.ticksPerFrame} scale={this.context.scale} state={0} steps={[5]} style={{ transform: [ {translateX: this.state.position.x}, {translateY: this.state.position.y} ] }} />

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