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Merge pull request #14 from Flubberschnub/indev
Merge indev to master for 1.16.2
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102 changes: 51 additions & 51 deletions
102
data/minecraft/dimension/lc/the_grid.json → data/lc/dimension/the_grid.json
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@@ -1,51 +1,51 @@ | ||
{ | ||
"generator": { | ||
"type": "minecraft:flat", | ||
"seed": 0, | ||
"settings": { | ||
"biome": "minecraft:the_end", | ||
"layers": [ | ||
{ | ||
"block": "minecraft:black_concrete", | ||
"height": 1 | ||
}, | ||
{ | ||
"block": "minecraft:barrier", | ||
"height": 1 | ||
}, | ||
{ | ||
"block": "minecraft:black_stained_glass", | ||
"height": 1 | ||
}, | ||
{ | ||
"block": "minecraft:air", | ||
"height": 10 | ||
}, | ||
{ | ||
"block": "minecraft:black_stained_glass", | ||
"height": 1 | ||
}, | ||
{ | ||
"block": "minecraft:air", | ||
"height": 10 | ||
}, | ||
{ | ||
"block": "minecraft:black_stained_glass", | ||
"height": 1 | ||
}, | ||
{ | ||
"block": "minecraft:air", | ||
"height": 10 | ||
}, | ||
{ | ||
"block": "minecraft:black-stained_glass", | ||
"height": 1 | ||
} | ||
], | ||
"structures": { | ||
"structures": {} | ||
} | ||
} | ||
}, | ||
"type": "lc:digital_frontier" | ||
} | ||
{ | ||
"generator": { | ||
"type": "minecraft:flat", | ||
"seed": 0, | ||
"settings": { | ||
"biome": "minecraft:the_end", | ||
"layers": [ | ||
{ | ||
"block": "minecraft:black_concrete", | ||
"height": 1 | ||
}, | ||
{ | ||
"block": "minecraft:barrier", | ||
"height": 1 | ||
}, | ||
{ | ||
"block": "minecraft:black_stained_glass", | ||
"height": 1 | ||
}, | ||
{ | ||
"block": "minecraft:air", | ||
"height": 10 | ||
}, | ||
{ | ||
"block": "minecraft:black_stained_glass", | ||
"height": 1 | ||
}, | ||
{ | ||
"block": "minecraft:air", | ||
"height": 10 | ||
}, | ||
{ | ||
"block": "minecraft:black_stained_glass", | ||
"height": 1 | ||
}, | ||
{ | ||
"block": "minecraft:air", | ||
"height": 10 | ||
}, | ||
{ | ||
"block": "minecraft:black-stained_glass", | ||
"height": 1 | ||
} | ||
], | ||
"structures": { | ||
"structures": {} | ||
} | ||
} | ||
}, | ||
"type": "lc:digital_frontier" | ||
} |
29 changes: 14 additions & 15 deletions
29
...t/dimension_type/lc/digital_frontier.json → data/lc/dimension_type/digital_frontier.json
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Original file line number | Diff line number | Diff line change |
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@@ -1,15 +1,14 @@ | ||
{ | ||
"ultrawarm": false, | ||
"natural": false, | ||
"shrunk": true, | ||
"piglin_safe": false, | ||
"respawn_anchor_works": true, | ||
"bed_works": true, | ||
"has_raids": false, | ||
"has_skylight": true, | ||
"has_ceiling": false, | ||
"fixed_time": 18000, | ||
"ambient_light": 0.0, | ||
"logical_height": 256, | ||
"infiniburn": "minecraft:infiniburn_overworld" | ||
} | ||
{ | ||
"has_raids": false, | ||
"logical_height": 256, | ||
"infiniburn": "minecraft:infiniburn_overworld", | ||
"ambient_light": 0.0, | ||
"piglin_safe": true, | ||
"bed_works": true, | ||
"coordinate_scale": 8, | ||
"respawn_anchor_works": true, | ||
"ultrawarm": false, | ||
"natural": false, | ||
"has_skylight": true, | ||
"has_ceiling": false | ||
} |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,5 +1,5 @@ | ||
##forcederez (run as cyclestand within matchedid) | ||
scoreboard players set @s[tag=!derezzing] rezanimate 16 | ||
execute at @s[tag=!derezzing] run playsound lightcycle.derez master @a[distance=..10] ~ ~ ~ 1 1 | ||
execute at @s[tag=!derezzing] run playsound lightcycle.derez master @a[distance=..30] ~ ~ ~ 1 1 | ||
kill @e[tag=matchedid,tag=cyclecart] | ||
tag @s add derezzing |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,5 +1,5 @@ | ||
scoreboard players add @s soundtimer 1 | ||
execute at @s if score @s soundtimer matches 6.. run playsound minecraft:lightcycle.engine.idle2 master @a[distance=..10] ~ ~ ~ 0.1 0.52 | ||
execute at @s if score @s soundtimer matches 6.. run playsound minecraft:lightcycle.engine.rev master @a[distance=..10] ~ ~ ~ 0.1 0.5 | ||
execute at @s if score @s soundtimer matches 6.. run playsound minecraft:lightcycle.engine.rev master @a[distance=..30] ~ ~ ~ 0.1 0.5 | ||
|
||
execute if score @s soundtimer matches 6.. run scoreboard players reset @s soundtimer |
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Original file line number | Diff line number | Diff line change |
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@@ -1,4 +1,4 @@ | ||
scoreboard players add @s soundtimer 1 | ||
execute at @s if score @s soundtimer matches 5.. run playsound minecraft:lightcycle.engine.idle2 master @a[distance=..10] ~ ~ ~ 0.28 0.70 | ||
execute at @s if score @s soundtimer matches 5.. run playsound minecraft:lightcycle.engine.rev master @a[distance=..10] ~ ~ ~ 0.28 0.68 | ||
execute at @s if score @s soundtimer matches 5.. run playsound minecraft:lightcycle.engine.rev master @a[distance=..30] ~ ~ ~ 0.28 0.68 | ||
execute if score @s soundtimer matches 5.. run scoreboard players reset @s soundtimer |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,4 +1,4 @@ | ||
scoreboard players add @s soundtimer 1 | ||
execute at @s if score @s soundtimer matches 5.. run playsound minecraft:lightcycle.engine.idle2 master @a[distance=..10] ~ ~ ~ 0.3 0.72 | ||
execute at @s if score @s soundtimer matches 5.. run playsound minecraft:lightcycle.engine.rev master @a[distance=..10] ~ ~ ~ 0.3 0.7 | ||
execute at @s if score @s soundtimer matches 5.. run playsound minecraft:lightcycle.engine.rev master @a[distance=..30] ~ ~ ~ 0.3 0.7 | ||
execute if score @s soundtimer matches 5.. run scoreboard players reset @s soundtimer |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,4 +1,4 @@ | ||
scoreboard players add @s soundtimer 1 | ||
execute at @s if score @s soundtimer matches 5.. run playsound minecraft:lightcycle.engine.idle2 master @a[distance=..10] ~ ~ ~ 0.32 0.74 | ||
execute at @s if score @s soundtimer matches 5.. run playsound minecraft:lightcycle.engine.rev master @a[distance=..10] ~ ~ ~ 0.32 0.72 | ||
execute at @s if score @s soundtimer matches 5.. run playsound minecraft:lightcycle.engine.rev master @a[distance=..30] ~ ~ ~ 0.32 0.72 | ||
execute if score @s soundtimer matches 5.. run scoreboard players reset @s soundtimer |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,4 +1,4 @@ | ||
scoreboard players add @s soundtimer 1 | ||
execute at @s if score @s soundtimer matches 5.. run playsound minecraft:lightcycle.engine.idle2 master @a[distance=..10] ~ ~ ~ 0.34 0.76 | ||
execute at @s if score @s soundtimer matches 5.. run playsound minecraft:lightcycle.engine.rev master @a[distance=..10] ~ ~ ~ 0.34 0.74 | ||
execute at @s if score @s soundtimer matches 5.. run playsound minecraft:lightcycle.engine.rev master @a[distance=..30] ~ ~ ~ 0.34 0.74 | ||
execute if score @s soundtimer matches 5.. run scoreboard players reset @s soundtimer |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,4 +1,4 @@ | ||
scoreboard players add @s soundtimer 1 | ||
execute at @s if score @s soundtimer matches 5.. run playsound minecraft:lightcycle.engine.idle2 master @a[distance=..10] ~ ~ ~ 0.36 0.78 | ||
execute at @s if score @s soundtimer matches 5.. run playsound minecraft:lightcycle.engine.rev master @a[distance=..10] ~ ~ ~ 0.36 0.76 | ||
execute at @s if score @s soundtimer matches 5.. run playsound minecraft:lightcycle.engine.rev master @a[distance=..30] ~ ~ ~ 0.36 0.76 | ||
execute if score @s soundtimer matches 5.. run scoreboard players reset @s soundtimer |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,4 +1,4 @@ | ||
scoreboard players add @s soundtimer 1 | ||
execute at @s if score @s soundtimer matches 4.. run playsound minecraft:lightcycle.engine.idle2 master @a[distance=..10] ~ ~ ~ 0.38 0.80 | ||
execute at @s if score @s soundtimer matches 4.. run playsound minecraft:lightcycle.engine.rev master @a[distance=..10] ~ ~ ~ 0.38 0.78 | ||
execute at @s if score @s soundtimer matches 4.. run playsound minecraft:lightcycle.engine.rev master @a[distance=..30] ~ ~ ~ 0.38 0.78 | ||
execute if score @s soundtimer matches 4.. run scoreboard players reset @s soundtimer |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,4 +1,4 @@ | ||
scoreboard players add @s soundtimer 1 | ||
execute at @s if score @s soundtimer matches 4.. run playsound minecraft:lightcycle.engine.idle2 master @a[distance=..10] ~ ~ ~ 0.4 0.82 | ||
execute at @s if score @s soundtimer matches 4.. run playsound minecraft:lightcycle.engine.rev master @a[distance=..10] ~ ~ ~ 0.4 0.8 | ||
execute at @s if score @s soundtimer matches 4.. run playsound minecraft:lightcycle.engine.rev master @a[distance=..30] ~ ~ ~ 0.4 0.8 | ||
execute if score @s soundtimer matches 4.. run scoreboard players reset @s soundtimer |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,4 +1,4 @@ | ||
scoreboard players add @s soundtimer 1 | ||
execute at @s if score @s soundtimer matches 4.. run playsound minecraft:lightcycle.engine.idle2 master @a[distance=..10] ~ ~ ~ 0.42 0.84 | ||
execute at @s if score @s soundtimer matches 4.. run playsound minecraft:lightcycle.engine.rev master @a[distance=..10] ~ ~ ~ 0.42 0.82 | ||
execute at @s if score @s soundtimer matches 4.. run playsound minecraft:lightcycle.engine.rev master @a[distance=..30] ~ ~ ~ 0.42 0.82 | ||
execute if score @s soundtimer matches 4.. run scoreboard players reset @s soundtimer |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,4 +1,4 @@ | ||
scoreboard players add @s soundtimer 1 | ||
execute at @s if score @s soundtimer matches 3.. run playsound minecraft:lightcycle.engine.idle2 master @a[distance=..10] ~ ~ ~ 0.44 0.86 | ||
execute at @s if score @s soundtimer matches 3.. run playsound minecraft:lightcycle.engine.rev master @a[distance=..10] ~ ~ ~ 0.44 0.84 | ||
execute at @s if score @s soundtimer matches 3.. run playsound minecraft:lightcycle.engine.rev master @a[distance=..30] ~ ~ ~ 0.44 0.84 | ||
execute if score @s soundtimer matches 3.. run scoreboard players reset @s soundtimer |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,4 +1,4 @@ | ||
scoreboard players add @s soundtimer 1 | ||
execute at @s if score @s soundtimer matches 3.. run playsound minecraft:lightcycle.engine.idle2 master @a[distance=..10] ~ ~ ~ 0.46 0.88 | ||
execute at @s if score @s soundtimer matches 3.. run playsound minecraft:lightcycle.engine.rev master @a[distance=..10] ~ ~ ~ 0.46 0.86 | ||
execute at @s if score @s soundtimer matches 3.. run playsound minecraft:lightcycle.engine.rev master @a[distance=..30] ~ ~ ~ 0.46 0.86 | ||
execute if score @s soundtimer matches 3.. run scoreboard players reset @s soundtimer |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,4 +1,4 @@ | ||
scoreboard players add @s soundtimer 1 | ||
execute at @s if score @s soundtimer matches 6.. run playsound minecraft:lightcycle.engine.idle2 master @a[distance=..10] ~ ~ ~ 0.12 0.54 | ||
execute at @s if score @s soundtimer matches 6.. run playsound minecraft:lightcycle.engine.rev master @a[distance=..10] ~ ~ ~ 0.12 0.52 | ||
execute at @s if score @s soundtimer matches 6.. run playsound minecraft:lightcycle.engine.rev master @a[distance=..30] ~ ~ ~ 0.12 0.52 | ||
execute if score @s soundtimer matches 6.. run scoreboard players reset @s soundtimer |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,4 +1,4 @@ | ||
scoreboard players add @s soundtimer 1 | ||
execute at @s if score @s soundtimer matches 3.. run playsound minecraft:lightcycle.engine.idle2 master @a[distance=..10] ~ ~ ~ 0.48 0.9 | ||
execute at @s if score @s soundtimer matches 3.. run playsound minecraft:lightcycle.engine.rev master @a[distance=..10] ~ ~ ~ 0.48 0.88 | ||
execute at @s if score @s soundtimer matches 3.. run playsound minecraft:lightcycle.engine.rev master @a[distance=..30] ~ ~ ~ 0.48 0.88 | ||
execute if score @s soundtimer matches 3.. run scoreboard players reset @s soundtimer |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,4 +1,4 @@ | ||
scoreboard players add @s soundtimer 1 | ||
execute at @s if score @s soundtimer matches 3.. run playsound minecraft:lightcycle.engine.idle2 master @a[distance=..10] ~ ~ ~ 0.5 0.92 | ||
execute at @s if score @s soundtimer matches 3.. run playsound minecraft:lightcycle.engine.rev master @a[distance=..10] ~ ~ ~ 0.5 0.9 | ||
execute at @s if score @s soundtimer matches 3.. run playsound minecraft:lightcycle.engine.rev master @a[distance=..30] ~ ~ ~ 0.5 0.9 | ||
execute if score @s soundtimer matches 3.. run scoreboard players reset @s soundtimer |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,4 +1,4 @@ | ||
scoreboard players add @s soundtimer 1 | ||
execute at @s if score @s soundtimer matches 3.. run playsound minecraft:lightcycle.engine.idle2 master @a[distance=..10] ~ ~ ~ 0.52 0.94 | ||
execute at @s if score @s soundtimer matches 3.. run playsound minecraft:lightcycle.engine.rev master @a[distance=..10] ~ ~ ~ 0.52 0.92 | ||
execute at @s if score @s soundtimer matches 3.. run playsound minecraft:lightcycle.engine.rev master @a[distance=..30] ~ ~ ~ 0.52 0.92 | ||
execute if score @s soundtimer matches 3.. run scoreboard players reset @s soundtimer |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,4 +1,4 @@ | ||
scoreboard players add @s soundtimer 1 | ||
execute at @s if score @s soundtimer matches 3.. run playsound minecraft:lightcycle.engine.idle2 master @a[distance=..10] ~ ~ ~ 0.54 0.96 | ||
execute at @s if score @s soundtimer matches 3.. run playsound minecraft:lightcycle.engine.rev master @a[distance=..10] ~ ~ ~ 0.54 0.94 | ||
execute at @s if score @s soundtimer matches 3.. run playsound minecraft:lightcycle.engine.rev master @a[distance=..30] ~ ~ ~ 0.54 0.94 | ||
execute if score @s soundtimer matches 3.. run scoreboard players reset @s soundtimer |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,4 +1,4 @@ | ||
scoreboard players add @s soundtimer 1 | ||
execute at @s if score @s soundtimer matches 3.. run playsound minecraft:lightcycle.engine.idle2 master @a[distance=..10] ~ ~ ~ 0.56 0.98 | ||
execute at @s if score @s soundtimer matches 3.. run playsound minecraft:lightcycle.engine.rev master @a[distance=..10] ~ ~ ~ 0.56 0.96 | ||
execute at @s if score @s soundtimer matches 3.. run playsound minecraft:lightcycle.engine.rev master @a[distance=..30] ~ ~ ~ 0.56 0.96 | ||
execute if score @s soundtimer matches 3.. run scoreboard players reset @s soundtimer |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,4 +1,4 @@ | ||
scoreboard players add @s soundtimer 1 | ||
execute at @s if score @s soundtimer matches 3.. run playsound minecraft:lightcycle.engine.idle2 master @a[distance=..10] ~ ~ ~ 0.58 1 | ||
execute at @s if score @s soundtimer matches 3.. run playsound minecraft:lightcycle.engine.rev master @a[distance=..10] ~ ~ ~ 0.58 0.98 | ||
execute at @s if score @s soundtimer matches 3.. run playsound minecraft:lightcycle.engine.rev master @a[distance=..30] ~ ~ ~ 0.58 0.98 | ||
execute if score @s soundtimer matches 3.. run scoreboard players reset @s soundtimer |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,4 +1,4 @@ | ||
scoreboard players add @s soundtimer 1 | ||
execute at @s if score @s soundtimer matches 3.. run playsound minecraft:lightcycle.engine.idle2 master @a[distance=..10] ~ ~ ~ 0.6 1.02 | ||
execute at @s if score @s soundtimer matches 3.. run playsound minecraft:lightcycle.engine.rev master @a[distance=..10] ~ ~ ~ 0.6 1 | ||
execute at @s if score @s soundtimer matches 3.. run playsound minecraft:lightcycle.engine.rev master @a[distance=..30] ~ ~ ~ 0.6 1 | ||
execute if score @s soundtimer matches 3.. run scoreboard players reset @s soundtimer |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,4 +1,4 @@ | ||
scoreboard players add @s soundtimer 1 | ||
execute at @s if score @s soundtimer matches 3.. run playsound minecraft:lightcycle.engine.idle2 master @a[distance=..10] ~ ~ ~ 0.62 1.04 | ||
execute at @s if score @s soundtimer matches 3.. run playsound minecraft:lightcycle.engine.rev master @a[distance=..10] ~ ~ ~ 0.62 1.02 | ||
execute at @s if score @s soundtimer matches 3.. run playsound minecraft:lightcycle.engine.rev master @a[distance=..30] ~ ~ ~ 0.62 1.02 | ||
execute if score @s soundtimer matches 3.. run scoreboard players reset @s soundtimer |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,4 +1,4 @@ | ||
scoreboard players add @s soundtimer 1 | ||
execute at @s if score @s soundtimer matches 3.. run playsound minecraft:lightcycle.engine.idle2 master @a[distance=..10] ~ ~ ~ 0.62 1.06 | ||
execute at @s if score @s soundtimer matches 3.. run playsound minecraft:lightcycle.engine.rev master @a[distance=..10] ~ ~ ~ 0.62 1.04 | ||
execute at @s if score @s soundtimer matches 3.. run playsound minecraft:lightcycle.engine.rev master @a[distance=..30] ~ ~ ~ 0.62 1.04 | ||
execute if score @s soundtimer matches 3.. run scoreboard players reset @s soundtimer |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,4 +1,4 @@ | ||
scoreboard players add @s soundtimer 1 | ||
execute at @s if score @s soundtimer matches 3.. run playsound minecraft:lightcycle.engine.idle2 master @a[distance=..10] ~ ~ ~ 0.62 1.08 | ||
execute at @s if score @s soundtimer matches 3.. run playsound minecraft:lightcycle.engine.rev master @a[distance=..10] ~ ~ ~ 0.62 1.06 | ||
execute at @s if score @s soundtimer matches 3.. run playsound minecraft:lightcycle.engine.rev master @a[distance=..30] ~ ~ ~ 0.62 1.06 | ||
execute if score @s soundtimer matches 3.. run scoreboard players reset @s soundtimer |
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