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Fix looping audio sources not looping seamlessly #2532

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GoaLitiuM
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FlushSourceBuffers flushes all the pending buffers, not only just the
processed buffers.
@GoaLitiuM
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I think the original code tried to queue an additional buffer to the audio engine, but with short audio clips having only one buffer, the queue becomes empty for a brief time after the audio finishes looping.

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I found the non-looping audio effects are sometimes having audio glitches with these changes

@mafiesto4 mafiesto4 added this to the 1.9 milestone May 5, 2024
@GoaLitiuM GoaLitiuM marked this pull request as draft May 19, 2024 09:38
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