Skip to content
View Falcion's full-sized avatar
💭
I may be slow to respond.
💭
I may be slow to respond.

Organizations

@OdysseaPROJECT
Block or Report

Block or report Falcion

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Falcion/README.md

Greetings, random visitor!

Right now, you're observing my profile's README page and my commit activity on this beautiful website, so go ahead, I'd like to introduce myself in my personal format.

I'm a human being, just like you and almost everyone else on this planet, who likes to study philosophy, read, write essays, topics and many, many other things from time to time, when there is no derealisation: you can contact me using the links below the text of this README.

Let us start with the most important and still simplest: I am a student of computer science, who loves to spend time on the net, to learn something new and to play video games like everyone else in this surrealistic world.


- -

⌨️ Programming experience

Different programming languages give you different solutions to a problem and thats why I love to learn atleast some basics in a large amount of most popular and required preference, but lets start from my main course.

My preferred programming language is C#, which I love to crazy, its one of my first languages, so I got the biggest amount of experience in it's frameworks and using:

  • Known basics in ASP.NET (including ASP.NET Core);
  • Advanced experience in .NET Core and any knowledge and practice within it;

As a full-stack developer, of course, I'm studying and working with front-end and computer design, in which I still don't have that much experience, but I still learn something new in every project and task:

  • Advanced experience in Node.js and classic-clear JS in add-on with supersets;
  • Basic knowledge in NGINX and React.js in case of need;
  • At the moment I am working with Electron.js and Next.js for both my personal and commercial projects;

Inspired by the gaming industry, I have also learnt some technologies because of the games, this list includes some things in which I have learnt only the basics and how some experience like it:

  • Created two UI based games in Unity 2D: one is a clicker game and the other is a chemistry crafting game;
  • Learned the basics of Python and LUA for the scripting of games;
  • Had a disastrous but advanced experience in Java for Minecraft's modifications and plugin development;

📊 Weekly development progress

From: 22 May 2024 - To: 29 May 2024

Total Time: 13 hrs 31 mins

TypeScript   7 hrs 2 mins    ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀   52.07 %
HTML         2 hrs 48 mins   ⣿⣿⣿⣿⣿⣄⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀   20.81 %
Markdown     1 hr 40 mins    ⣿⣿⣿⣄⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀   12.38 %
CSS          55 mins         ⣿⣶⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀   06.81 %
JavaScript   33 mins         ⣿⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀   04.17 %
Prisma       19 mins         ⣶⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀   02.41 %
Other        10 mins         ⣤⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀   01.25 %
JSON         0 secs          ⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀   00.08 %
SQL          0 secs          ⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀   00.01 %
INI          0 secs          ⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀   00.00 %

📋 Activity statistics on site

Statistics and activity's tracker were created with plugin README stats, this is an advanced view on commits and repositories top within the whole analytics, if you want to create something like this, look in mentioned plugin, for time metrics see README Wakametrics, this is increadebly interesting plugin that allows you to display Wakatime's API data and context in your repositories.


Activity's tracker and web-statistics Maintained tracker of activity streak

Pinned

  1. UNITADE.md UNITADE.md Public

    A plugin for note-taking app Obsidian™ which allows you to treat any file extension as markdown note-file

    JavaScript 32

  2. PARSIERE.md PARSIERE.md Public

    A plugin for note-taking app Obsidian™ which allows you to convert and parse files or lines into markdown formatting

  3. Patternugit Patternugit Public template

    Preconfigured pattern for your repository with universal cases for markdown files of documentations and other actions/scripts

    JavaScript 1

  4. Zustandsmaschine Zustandsmaschine Public

    .NET library, implementing an advanced custom state-machines mechanic for your code with custom messages system block

    C#

  5. Patternunote Patternunote Public

    Little .JS script written on for parsing exported in markdown from Milanote with number of systems, modes and progress bar.

    JavaScript

  6. Zustandfundamentalen Zustandfundamentalen Public

    .NET library, implementing an advanced custom data models-containers and custom jenga wrapper for array of data

    C#