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Throwable components no longer support holdpos="0,0" #13934

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itchyOwl opened this issue May 7, 2024 Discussed in #13923 · 0 comments
Closed
2 tasks done

Throwable components no longer support holdpos="0,0" #13934

itchyOwl opened this issue May 7, 2024 Discussed in #13923 · 0 comments
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@itchyOwl
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itchyOwl commented May 7, 2024

Discussed in #13923

Originally posted by UnhappyWithMyUsername May 3, 2024

Disclaimers

  • I have searched the issue tracker to check if the issue has already been reported.
  • My issue happened while using mods.

What happened?

With the "Blood in the Water" update, throwable components no longer allow to hold an item loosely in your hands and let it swing around with your arms when walking when holpos is configured to be "0,0".
Instead the item will now always be positioned weirdly in front of the character as seen here:
image
image

This wasn't an issue before the "Blood in the Water" update.
Was this change intentional? Was there another attribute added to achieve the previous behavior so these items are not automatically positioned?

Reproduction steps

  1. Create an item with a throwable component
  2. Spawn the item ingame. Character will hold it in front of them instead of just holding it in their hands with arms just hanging down.

Bug prevalence

Happens every time I play

Single player or multiplayer?

Happens in both single player and multiplayer

-

No response

Version

v1.4.6.0 (Blood in the Water Update, hotfix 2)

-

No response

Which operating system did you encounter this bug on?

Windows

Relevant error messages and crash reports

No response

@itchyOwl itchyOwl added Bug Something isn't working Code Programming task labels May 7, 2024
@itchyOwl itchyOwl self-assigned this May 7, 2024
@Rokvach Rokvach closed this as completed May 20, 2024
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