Throwable components no longer support holdpos="0,0" #13923
UnhappyWithMyUsername
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Bug reports
Replies: 2 comments
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Not intentional, created a ticket: #13934 |
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Fixed in FakeFishGames/Barotrauma-development#5280. |
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Disclaimers
What happened?
With the "Blood in the Water" update, throwable components no longer allow to hold an item loosely in your hands and let it swing around with your arms when walking when holpos is configured to be "0,0".
Instead the item will now always be positioned weirdly in front of the character as seen here:
This wasn't an issue before the "Blood in the Water" update.
Was this change intentional? Was there another attribute added to achieve the previous behavior so these items are not automatically positioned?
Reproduction steps
Bug prevalence
Happens every time I play
Single player or multiplayer?
Happens in both single player and multiplayer
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No response
Version
v1.4.6.0 (Blood in the Water Update, hotfix 2)
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No response
Which operating system did you encounter this bug on?
Windows
Relevant error messages and crash reports
No response
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