This work is inspired by the following articles:
- Physarum, Sage Jenson | We used the following implementations to code our versions inside Blender: - Physarum 2D (Javascript with Three.js) by Nicolas Barradeau - Physarum 3D (C++ with HLSL) by Jan Ivanecky | Here are some screenshots and gifs: | .. figure:: https://raw.githubusercontent.com/Failxxx/blender/master/physarum_images/physarum_editor_a.png :width: 100% :align: center | .. figure:: https://raw.githubusercontent.com/Failxxx/blender/master/physarum_images/physarum_editor_b.png :width: 100% :align: center | .. figure:: https://raw.githubusercontent.com/Failxxx/blender/master/physarum_images/physarum_gif_a.gif :width: 100% :align: center | .. figure:: https://raw.githubusercontent.com/Failxxx/blender/master/physarum_images/physarum_gif_b.gif :width: 100% :align: center | .. figure:: https://raw.githubusercontent.com/Failxxx/blender/master/physarum_images/screenshot_a.png :width: 100% :align: center | .. figure:: https://raw.githubusercontent.com/Failxxx/blender/master/physarum_images/screenshot_b.png :width: 100% :align: center | .. figure:: https://raw.githubusercontent.com/Failxxx/blender/master/physarum_images/screenshot_c.png :width: 100% :align: center | .. figure:: https://raw.githubusercontent.com/Failxxx/blender/master/physarum_images/screenshot_d.png :width: 100% :align: center | .. figure:: https://raw.githubusercontent.com/Failxxx/blender/master/physarum_images/screenshot_e.png :width: 100% :align: center | .. figure:: https://raw.githubusercontent.com/Failxxx/blender/master/physarum_images/screenshot_f.png :width: 100% :align: center | .. figure:: https://raw.githubusercontent.com/Failxxx/blender/master/physarum_images/screenshot_g.png :width: 100% :align: center
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