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0.18 Release

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@mittorn mittorn released this 13 Aug 14:46
· 1346 commits to master since this release

Changelog:

  • Re-Added: rewritten gamepad support.
  • Re-Added: rewritten sound effects, DSP.
  • Added: server ping in Internet Games/LAN Games section of menu.
  • Added: build identification, such as: fork build number, build os, build architecture and commit.
  • Added: gamepad GUI configuration. NOTE: this will not work in cs16-client, until it's not be updated.
  • Added: multiplayer model preview now rotating by mouse and keyboard.
  • Added: Sys_Warn: show messagebox non-critical, but important errors
  • Fixed: transition animation. Backported from cs16-client menu branch.
  • Fixed: broken keyboard if Xash3D built with SDL2.0.4.
  • Fixed: FindEntityInSphere behaviour
  • Fixed: common bugfixes.
  • Fixed: improved studiomodel renderer.

Linux:

Windows:

  • Added: MinGW support, partial 64bit support
  • Added: Advanced crashhandler

macOS:

  • Finally ported.

Android:

  • Added: native EGL backend.
  • Added: native OpenSLES sound backend.
  • Added: gamepad backend.
  • Added: certificate check in release builds.
  • Added: new icons!
  • Added: new launcher design!
  • Added: game directory picker
  • Added: autoupdater.
  • Now available at Google Play

NOTE: All 64-bit builds are experimental, only half-life supported, may have bugs with save/restore