Remove mass from dead trees and tree groups #6087
Merged
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
This is an experimental change to allow studying the engineer behaviour when trees have no mass.
I only included the dead trees so far, these are an issue on Badlands, where they are interspersed with important rocks.
I can trivially add this change for other trees if wanted, because I had chatGPT write me a nice script to automate it.
This approach is way easier for testing than having to edit the armature as done in #6063
This is intended to be used for testing on fafdevelop, it's not ready to be included in game patch at the moment.
Checklist