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Releases: FAForever/fa-coop

v65

25 Feb 21:17
f333ae6
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What's Changed

  • Update co-op init file by @Garanas in #115
  • Fix Cybran briefing audio playback issue and do a coop release by @zqh9843 in #117

New Contributors

Full Changelog: v64...v65

Co-op mod version 64

01 Jan 16:57
7e378e5
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v64

Changes

  • (#108) Fixed mission not failing when player's ACU dies and Common Army option is disabled.
  • (#109) Updated init file to load sounds from a folder.
  • Updated VOs of vanilla missions with correct settings.
  • Added briefings, pre and post operation VOs

Contributors

  • speed2

Co-op mod version 63

26 Nov 22:44
0c484dc
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Bug fixes

  • (#106) Fix capture objectives not working

Changes

  • (#106) Update the init file to properly deprecate mods

Contributors

Co-op mod version 62

26 Nov 19:56
441e2e8
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See the last release - this merely bumps the tag to match the correct commit.

Co-op mod version 61

26 Nov 19:53
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Bug fixes

  • (#104) Fix units being able to gift unfinished units
  • (#103) Fixed bug with AI build condition breakingthe AI

Changes

  • (95612f) Increased ACU death explosion damage to 20000

Contributors

  • 4z0t (#103)
  • speed2 (95612f)
  • Jip (#104)

Co-op mod version 60

20 Jun 19:05
4d10892
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Bug fixes

  • (#100) Fix the movie files for the base game missions

Contributors

Co-op mod version 59

04 Jun 18:57
5977c16
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Features

  • Add support for passing the difficulty via the commandline (192d05)

Bug fixes

  • Improve co-op init file (#97)
    Fixes the 'missing map on launch' problem, adds support for custom strategic icons and in general
    improves the init file to be more informative about what is (not) going on

  • Set correct number of available (player) slots for the client (56b650)

Contributors

  • Jip (#97)
  • speed2 (192d05, 56b650)

v58

13 Sep 17:07
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v58
Compatibility with "AIFillPanel" and bugfixes

v57

23 Feb 15:15
0f011b1
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v57
Bump version

v56

27 Oct 10:41
76e0f11
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v56
Update changelog.md