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DOTS IS THE FUTURE
🚀
DOTS IS THE FUTURE

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Extrys/README.md
  • I’m currently working on Hyperstacks, Undead Citadel & a couple of public frameworks that you can check down below
  • 学习中文,当前水平:HSK3
  • Ask me about whatever gamedev related thing
  • The easiest way to reach me is on Discord, DiscordID extrys

Pinned

  1. XRMasterHands XRMasterHands Public

    Framework for simplifying the usage of XR Hands by automagically creating a special XR Device which implements designed hand poses as buttons for using with the unity's Input System Package

    C# 6

  2. Hybrid-EZS Hybrid-EZS Public

    Streamlines the transition from MonoBehaviour to DOTS in an extremely simple, modular and efficient way.

    C# 15 1

  3. Extenject Extenject Public

    Forked from modesttree/Zenject

    Dependency Injection Framework for Unity3D

    C#

  4. LightWeightSignalBuses LightWeightSignalBuses Public

    Lightweight type-based messaging system for decoupling your code, includes 2 different workflows, the LightWeight and the Interface Compatible one

    C# 3 2

  5. NavMeshComponents NavMeshComponents Public

    Forked from Unity-Technologies/NavMeshComponents

    High Level API Components for Runtime NavMesh Building

    C#

  6. EZ-DOTS-Extensions EZ-DOTS-Extensions Public

    Just a set of easy to use extensions mostly for Unity DOTS

    C# 14