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Draft merge latest three.js #15

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Commits on Apr 20, 2024

  1. cleanup: How-to-use-post-processing.html (#28168)

    Improved Output Pass related statement.
    
    Since the tone mapping is being extracted from the renderer state, the term 'optional' seems to be a bit misleading / outdated ( as per the changes mentioned in https://github.com/mrdoob/three.js/wiki/Migration-Guide#154--155 )
    atul-mourya committed Apr 20, 2024
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  2. make PMREM blur order consistent (#28166)

    * make blur order consistent
    
    * fix format
    elalish committed Apr 20, 2024
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  3. NodeMaterial: Remove WebGLNodeBuilder (#28167)

    * Remove WebGLNodeBuilder
    
    * Update webgpu_materials_lightmap.jpg
    sunag committed Apr 20, 2024
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  4. RenderTarget: Add resolveDepthBuffer. (#28170)

    * RenderTarget: Add `ignoreDepthValues`.
    
    * RenderTarget: Rename `ignoreDepthValues` to `resolveDepthBuffer`.
    
    * Docs: Update `WebGLRenderTarget` page.
    
    * Docs: Update translated pages.
    Mugen87 committed Apr 20, 2024
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Commits on Apr 21, 2024

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  3. Nodes: remove redundant code (#28173)

    Co-authored-by: aardgoose <angus.sawyer@email.com>
    aardgoose and aardgoose committed Apr 21, 2024
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  4. Update actions/upload-artifact digest to 1746f4a (#28175)

    Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
    renovate[bot] committed Apr 21, 2024
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  5. Update github/codeql-action digest to c7f9125 (#28176)

    Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
    renovate[bot] committed Apr 21, 2024
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  6. Update devDependencies (non-major) (#28178)

    Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
    renovate[bot] committed Apr 21, 2024
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Commits on Apr 22, 2024

  1. WebGPURenderer: PMREMGenerator use textureGrad (#28181)

    * Use textureGrad
    
    * add note
    sunag committed Apr 22, 2024
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  2. Editor: clean up (#28183)

    linbingquan committed Apr 22, 2024
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  4. Nodes: clean up (#28185)

    linbingquan committed Apr 22, 2024
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  5. WebGLRenderer: remove redundant code (#28186)

    The null check seems to have been redundant.
    
    This code should behave the same as the previous code and return `null` when
    `context === null` or return `context` otherwise.
    
    Maybe there is a good reason it was like it was (ability to put a debugger on
    line 227?) in which case feel free to decline this PR - I just came across the
    code when I was searching for something else and thought I'd clean it up in
    case it was unnecessarily there based on a historical change...
    vitch committed Apr 22, 2024
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  6. WebGPURenderer: Support specularColorMap (#28155)

    * WebGPURenderer: support `specularColorMap`
    
    * chore: follow pattern
    
    * chore: rename variable
    
    * fix: wrong scope
    susiwen8 committed Apr 22, 2024
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Commits on Apr 23, 2024

  1. Object3D: add generator-based traversal methods (#28053)

    * Object3D: add traversal generator methods
    
    * feat: add opt condition to traversal generators
    
    * feat: move generator functions to SceneUtils
    
    * fix(test): move tests, oops
    
    * fix: remove unit tests
    
    * fix: remove condition callback (always yield)
    
    * Update SceneUtils.js
    
    Fix JSDoc.
    
    ---------
    
    Co-authored-by: Michael Herzog <michael.herzog@human-interactive.org>
    HoloTheDrunk and Mugen87 committed Apr 23, 2024
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  4. WebGPURenderer: fix D_BlinnPhong (#28199)

    * WebGPURenderer: fix `D_BlinnPhong`
    
    * fix: correction
    susiwen8 committed Apr 23, 2024
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  5. Examples: Add transition effect. (#28174)

    * Examples: Add transition effect.
    
    * remove useless code
    
    remove useless code
    
    * remove animate()
    
    * revert: renderer.setSize
    linbingquan committed Apr 23, 2024
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  7. Examples: Fix monaco-editor (#28201)

    sunag committed Apr 23, 2024
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  9. WebGLRenderer: Don't support double-sided, transmissive objects with …

    …`WEBGL_multisampled_render_to_texture`. (#28196)
    
    * WebGLRenderer: Don't support double-sided, transmissive objects with `WEBGL_multisampled_render_to_texture`.
    
    * WebGLRenderer: Add comment.
    Mugen87 committed Apr 23, 2024
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  10. WebGPURenderer: Allow specifying texture index for MRT in `readRender…

    …TargetPixelsAsync()`. (#28197)
    
    * Update Renderer.js
    
    The readRenderTargetAsync function accepts a renderTarget, but so far has no option to choose between the different textures of a renderTarget if it has more than just one texture. That's why I added an index = 0 so that everyone who has used the function so far has no disadvantages because the first texture is always selected by default.
    
    * Update Renderer.js
    
    Clean up.
    
    ---------
    
    Co-authored-by: Michael Herzog <michael.herzog@human-interactive.org>
    Spiri0 and Mugen87 committed Apr 23, 2024
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Commits on Apr 24, 2024

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  3. WebGPUBackend: Remove unnecessary use of GPUAdapter (#28208)

    WebGPUBackend should only need a GPUDevice to
    manage resources and check features.
    chirsz-ever committed Apr 24, 2024
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Commits on Apr 25, 2024

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  5. WebGPUBackend: Remove unnecessary use of GPUAdapter (2) (#28217)

    * WebGPUBackend: Remove unnecessary use of GPUAdapter
    
    WebGPUBackend should only need a GPUDevice to
    manage resources and check features.
    
    * preserve hasFeatureAsync()
    
    * cleanup
    
    ---------
    
    Co-authored-by: chirsz <chirsz-ever@outlook.com>
    sunag and chirsz-ever committed Apr 25, 2024
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  6. Examples: Added webgpu_multiple_rendertargets_readback (#28211)

    * Add new example and update files.json
    
    * Update files.json
    
    I removed the .html at the end of "webgpu_mrt_readback.html",
    now:
    "webgpu_mrt_readback",
    
    * Update webgpu_mrt_readback.html
    
    better code. Previously, new instances were constantly being created, which was unnecessary and inefficient.
    
    * Update webgpu_mrt_readback.html
    
    Now no new instances are created during the update, only data is updated as it should be
    
    * Update webgpu_mrt_readback.html
    
    Now no new instances are created during the update, only data is updated as it should be
    
    * Update webgpu_mrt_readback.html
    
    Now no new instances are created during the update, only data is updated as it should be
    
    * Update webgpu_mrt_readback.html
    
    corrected formatting and strict comparison
    
    * Update webgpu_mrt_readback.html
    
    corrected formatting and strict comparison
    
    * Update webgpu_mrt_readback.html
    
    corrected formatting and strict comparison
    
    * Update webgpu_mrt_readback.html
    
    corrected formatting and strict comparison
    
    * reuse texture() node
    
    * revision
    
    * cleanup
    
    * cleanup
    
    * cleanup
    
    * added info
    
    * rename webgpu_mrt_readback -> webgpu_multiple_rendertargets_readback
    
    * add tags
    
    ---------
    
    Co-authored-by: sunag <sunagbrasil@gmail.com>
    Spiri0 and sunag committed Apr 25, 2024
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  8. Updated builds.

    mrdoob committed Apr 25, 2024
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  9. r164

    mrdoob committed Apr 25, 2024
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  10. Examples: remove unused render pass for webgpu mrt readback (#28219)

    Co-authored-by: aardgoose <angus.sawyer@email.com>
    aardgoose and aardgoose committed Apr 25, 2024
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Commits on Apr 26, 2024

  1. Playground: Fix PreviewEditor (#28223)

    * Playground: Fix `PreviewEditor`
    
    * add antialias
    sunag committed Apr 26, 2024
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  2. Update GLTFExporter.js (#28222)

    We should not upload to servers files from 'src'
    RemusMar committed Apr 26, 2024
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  3. r164 (bis)

    mrdoob committed Apr 26, 2024
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  4. Update constants.js

    Update revision.
    Mugen87 committed Apr 26, 2024
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Commits on Apr 27, 2024

  1. Raycaster: add Raycaster.stopTraversal() (#27709)

    * Raycaster: add stop traversal on demand
    
    * Raycaster: fix CI warn Implicit operand conversion
    
    * Raycaster: stopTraversal on current branch only
    
    * raycast stop traversal of children when return true
    
    * Update Raycaster.js
    
    Fix code style.
    
    * Update Raycaster.js
    
    Fix check.
    
    ---------
    
    Co-authored-by: Michael Herzog <michael.herzog@human-interactive.org>
    AlaricBaraou and Mugen87 committed Apr 27, 2024
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  2. void stream (#28216)

    e
    
    e
    ycw committed Apr 27, 2024
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Commits on Apr 29, 2024

  1. Update actions/checkout digest to 0ad4b8f (#28228)

    Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
    renovate[bot] committed Apr 29, 2024
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  2. Update actions/upload-artifact digest to 6546280 (#28229)

    Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
    renovate[bot] committed Apr 29, 2024
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  3. Update github/codeql-action digest to d39d31e (#28230)

    Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
    renovate[bot] committed Apr 29, 2024
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  4. Update devDependencies (non-major) (#28231)

    Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
    renovate[bot] committed Apr 29, 2024
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  5. GLTFLoader: Assign extras to texture. (#28226)

    * Assign extras to texture in GLTFLoader
    
    * Update GLTFLoader.js
    
    Clean up.
    
    ---------
    
    Co-authored-by: Michael Herzog <michael.herzog@human-interactive.org>
    harrycollin and Mugen87 committed Apr 29, 2024
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  8. Examples: Update examples to use WebGLPathTracer and three-gpu-pathte…

    …r v0.0.21 (#28233)
    
    * Update pathtracer example with v0.0.21
    
    * Update demo
    gkjohnson committed Apr 29, 2024
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Commits on Apr 30, 2024

  1. Editor: Update path tracer to latest version (#28239)

    * Upgrade path tracer to use a new version
    
    * Update materials separately
    gkjohnson committed Apr 30, 2024
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  3. readonly (#28243)

    ycw committed Apr 30, 2024
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  4. set min-width (#28244)

    ycw committed Apr 30, 2024
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Commits on May 1, 2024

  1. Nodes: implement displacement map for materials (#28246)

    * implement displacement map
    
    * Convert PNG to 8bit per channel
    
    * update screenshot
    
    ---------
    
    Co-authored-by: aardgoose <angus.sawyer@email.com>
    aardgoose and aardgoose committed May 1, 2024
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  3. Examples: More usage of setAnimationLoop(). (#28250)

    * Examples: More usage of `setAnimationLoop()`.
    
    * Examples: Clean up.
    Mugen87 committed May 1, 2024
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Commits on May 2, 2024

  1. Make TransformControls events more coherent (#28256)

    Co-authored-by: Samuel Rigaud <srigaud@duodisplay.com>
    s-rigaud and Samuel Rigaud committed May 2, 2024
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  3. clean (#28251)

    ycw committed May 2, 2024
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  4. Editor: Fixed outliner's low contrast issue in dark theme (#28248)

    * hi con
    
    * indent using  tabs
    ycw committed May 2, 2024
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  5. fmt units (#28245)

    ycw committed May 2, 2024
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  8. Update README.md

    Align name of animation loop.
    Mugen87 committed May 2, 2024
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  9. Update README.md

    Update fiddle link.
    Mugen87 committed May 2, 2024
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Commits on May 3, 2024

  1. lint fix (#28261)

    ycw committed May 3, 2024
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  2. WebGPURenderer: MeshMatcapNodeMaterial (#28259)

    * add MaterialMatcapNodesMaterial
    
    * use node material directly
    
    ---------
    
    Co-authored-by: aardgoose <angus.sawyer@email.com>
    aardgoose and aardgoose committed May 3, 2024
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  3. Editor: Fixed non-localized prompt messages (#28260)

    * localize the prompts
    
    * no brackets
    ycw committed May 3, 2024
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  4. no pollute prototype (#28262)

    ycw committed May 3, 2024
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  6. add eslintrc (#28271)

    ycw committed May 3, 2024
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  7. WebGPURenderer: Reuse MatcapUVNode in MeshMatcapNodeMaterial (#28274

    )
    
    * add note
    
    * use matcapUV
    sunag committed May 3, 2024
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  8. WebGPURenderer: update sampler bindings on texture change (#28268)

    * update sampler textures
    
    * simplyfy
    
    ---------
    
    Co-authored-by: aardgoose <angus.sawyer@email.com>
    aardgoose and aardgoose committed May 3, 2024
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  9. WebGPURenderer: MeshToonNodeMaterial (#28235)

    * draft attempt
    
    * clean up example
    
    * add screenshot
    
    * remove unused variable
    
    * remove unused import
    
    * remove hack
    
    * improve name
    
    ---------
    
    Co-authored-by: aardgoose <angus.sawyer@email.com>
    aardgoose and aardgoose committed May 3, 2024
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Commits on May 4, 2024

  1. fix mismatch .type (#28276)

    ycw committed May 4, 2024
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  2. support updating only dirty CompressedArrayTexture layers (#27972)

    * support CompressedArrayTexture
    
    * docs
    
    * address feedback
    
    * s/length/size
    
    * data array texture
    
    * precompute texel size
    
    * fix lint
    
    * fix missing break statements
    
    * s/dirty/update
    HunterLarco committed May 4, 2024
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  3. Updated builds.

    Mugen87 committed May 4, 2024
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  5. Editor: Fixed non-localized history entries (#28275)

    * localize commands
    
    * adds space after colon
    
    ---------
    
    Co-authored-by: Michael Herzog <michael.herzog@human-interactive.org>
    ycw and Mugen87 committed May 4, 2024
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Commits on May 6, 2024

  1. WebGPURenderer: Don't share normalViewMatrix between render passes (#…

    …28283)
    
    Co-authored-by: aardgoose <angus.sawyer@email.com>
    aardgoose and aardgoose committed May 6, 2024
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  3. Update dependency rollup to v4.17.2 (#28286)

    Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
    renovate[bot] committed May 6, 2024
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  5. Update ci.yml

    Remove E2E testing.
    Mugen87 committed May 6, 2024
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  6. LoaderUtils: Deprecate decodeText(). (#28278)

    * remove decodetext from src
    
    * Revert "remove decodetext from src"
    
    This reverts commit b76afcd.
    
    * deprecate decodeText()
    ycw committed May 6, 2024
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  7. Editor: Fixed ghost viewport camera (#28277)

    * fixed viewport camera selector
    
    * set viewport camera to editor.camera
    
    * uses editor.camera as default camera
    ycw committed May 6, 2024
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  8. Update ci.yml

    Try upload-artifact fix.
    Mugen87 committed May 6, 2024
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  9. Update ci.yml

    Revert upload-artifact action one more time.
    Mugen87 committed May 6, 2024
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Commits on May 7, 2024

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  2. Update ci.yml

    Try fix.
    Mugen87 committed May 7, 2024
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  3. improve KeyframeTrack and subtype docs (#28288)

    * improve KeyframeTrack and subtype docs
    
    * change comment wording, remove unneeded tests
    
    * Update BooleanKeyframeTrack.html
    
    Improve text.
    
    * Update StringKeyframeTrack.html
    
    Improve text.
    
    ---------
    
    Co-authored-by: Michael Herzog <michael.herzog@human-interactive.org>
    trusktr and Mugen87 committed May 7, 2024
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  4. WebGLRenderer: Add "readRenderTargetPixelsAsync" function (#28291)

    * Copy to async implementation from #24466
    
    * probeSync cleanup
    
    * More simplification
    
    * Simplification
    
    * Remove tangential functions
    
    * More simplification
    
    * Convert to thrown errors
    
    * Remove comma
    
    * Update docs, probe frequency
    gkjohnson committed May 7, 2024
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  5. WebGLRenderer: Enable subframe upload in copyTextureToTexture, align …

    …API to 3d version (#28281)
    
    * align WebGLRenderer.copyTextureToTexture with copyTextureToTexture3D
    
    * Make the function backwards compatible
    
    * Add import statement
    
    * Fix example
    
    * rename local state variables
    
    * Add deprecation comment
    
    * Update docs
    
    * Update API signatures
    
    * Simplify
    
    * Update examples
    
    * Remove unused Box2
    
    * Add comment
    
    * Update function signatures
    
    * examples update
    
    * docs update
    
    * Fix docs
    gkjohnson committed May 7, 2024
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  6. WebGLRenderer: Add initRenderTarget function (#28285)

    * align WebGLRenderer.copyTextureToTexture with copyTextureToTexture3D
    
    * Make the function backwards compatible
    
    * Add import statement
    
    * Fix example
    
    * Update init texture to support render target, support copy to render target
    
    * Add initRenderTarget
    gkjohnson committed May 7, 2024
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  7. Docs: Clean up. (#28307)

    Mugen87 committed May 7, 2024
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  8. no keyCode (#28304)

    ycw committed May 7, 2024
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  9. no createEvent (#28305)

    ycw committed May 7, 2024
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  10. no substr (#28303)

    ycw committed May 7, 2024
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  13. Update WebGLRenderer.js

    Fix comment.
    Mugen87 committed May 7, 2024
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  14. Editor: Fixed camera name is always 'Camera' when recovering from ind…

    …exedDB (#28309)
    
    * recover camera name from IDB
    
    * update
    ycw committed May 7, 2024
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  15. Editor: Added submenu navigation (#28311)

    * add submenu
    
    * rename js variables
    
    * re rename js variables
    ycw committed May 7, 2024
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  18. Editor: Cleaned up Add / Mesh

    mrdoob committed May 7, 2024
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  20. Editor: Menubar.Add clean up.

    mrdoob committed May 7, 2024
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Commits on May 8, 2024

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  3. Editor: Clean up.

    mrdoob committed May 8, 2024
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  6. Editor: Fixed assets lost when importing zipped OBJ/MTL (#28292)

    * imports OBJ with textures
    
    * set map.name to filename
    
    * no filename needed in UITexture
    ycw committed May 8, 2024
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  9. await fromJSON complete (#28318)

    ycw committed May 8, 2024
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  10. WebGPURenderer: copyTextureToTexture subframe upload and new API (#28315

    )
    
    * align copyTextureToTexture with webglrenderer
    
    * Update webgpu_materials_texture_partialupdate.html
    
    ---------
    RenaudRohlinger committed May 8, 2024
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  11. WebGPURenderer: Fix SampledTexture not correctly bound (#28289)

    * Update texture when binding is updated
    
    * better fix
    
    * fix
    
    * needsBinding cleanup
    RenaudRohlinger committed May 8, 2024
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Commits on May 9, 2024

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  2. Editor: Hides irrelevant tabs for better ux (#28287)

    * hide irrelevant property tabs
    
    * ci rerun
    
    * Revert "hide irrelevant property tabs"
    
    This reverts commit 3eb63a6.
    
    * put logic in Sidebar.Properties
    ycw committed May 9, 2024
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  3. CI: Next try fixing E2E. (#28323)

    * CI: Next try fixing E2E.
    
    * Examples: Update screenshots.
    
    * CI: Go back to actions/upload-artifact@v4.
    Mugen87 committed May 9, 2024
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  5. CSS2DObject and CSS3DObject visibility needs to consider whether ance…

    …stors are visible (#28293)
    
    * CSS2DObject and CSS3DObject visibility needs to consider whether ancestors are visible
    
    * Update CSS2DRenderer.js
    
    Clean up.
    
    * Update CSS3DRenderer.js
    
    Clean up.
    
    * Update CSS3DRenderer.js
    
    More clean up.
    
    * Optimize CSS renderers code
    
    * Update CSS2DRenderer.js
    
    Clean up.
    
    * Update CSS3DRenderer.js
    
    Clean up.
    
    * Update CSS2DRenderer.js
    
    Simplify code.
    
    * Update CSS3DRenderer.js
    
    Simplify code.
    
    ---------
    
    Co-authored-by: Michael Herzog <michael.herzog@human-interactive.org>
    lafflan and Mugen87 committed May 9, 2024
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  6. Editor: Adds New Project submenu (#28325)

    * adds New Project submenu
    
    * dont import MenubarExamples
    ycw committed May 9, 2024
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Commits on May 10, 2024

  1. WebGLRenderer: Update copyFramebufferToTexture function signature (#…

    …28329)
    
    * update signature
    
    * add defualt x,y
    RenaudRohlinger committed May 10, 2024
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  2. CSS2DRenderer: Just traverse visible object (#28330)

    * add cache empty check and set a default value
    
    * Update CSS2DRenderer.js
    
    * Update CSS2DRenderer.js
    
    Fix code style.
    
    ---------
    
    Co-authored-by: Michael Herzog <michael.herzog@human-interactive.org>
    lafflan and Mugen87 committed May 10, 2024
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Commits on May 12, 2024

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  3. Update dependency puppeteer to v22.8.0 (#28353)

    Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
    renovate[bot] committed May 12, 2024
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Commits on May 13, 2024

  1. TSL: Adding toType conversion (#28344)

    * TSL: Adding `toType` conversion
    
    * update nodes
    sunag committed May 13, 2024
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  5. Pin actions/upload-artifact action to 6546280 (#28349)

    Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
    renovate[bot] committed May 13, 2024
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  9. Update github/codeql-action digest to ccf74c9 (#28350)

    Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
    renovate[bot] committed May 13, 2024
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  11. Editor: Exposed supported formats in Loader.js; (#28324)

    * expose supported file formats
    
    * uses variable handleRequest
    ycw committed May 13, 2024
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  12. no hardcoded list (#28364)

    ycw committed May 13, 2024
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  14. to fs (#28221)

    ycw committed May 13, 2024
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  15. file.name, not filename (#28368)

    ycw committed May 13, 2024
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Commits on May 14, 2024

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  4. WebGPURenderer: update viewport node on RENDER (#28370)

    * viewport update on render
    
    * update screenshot
    
    * update screenshot
    
    * omit from tests for now
    
    ---------
    
    Co-authored-by: aardgoose <angus.sawyer@email.com>
    aardgoose and aardgoose committed May 14, 2024
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  9. Examples: Remove need for manually assigning Line2 material resolution (

    #28343)
    
    * Remove need for assigning line2 material resolution
    
    * Move use to `Line2` object
    
    * Fix wireframe mesh
    
    * Move callback from `Line2` to `LineSegments2`
    
    * Remove another use of "resolution"
    
    * Remove comments
    
    * Multiply out the pixel ratio
    
    * use "getViewport"
    
    * Remove outdated comments
    
    * Accommodate WebGPURenderer
    
    * Accommodate WebGPURenderer
    
    ---------
    
    Co-authored-by: WestLangley <WestLangley@users.noreply.github.com>
    gkjohnson and WestLangley committed May 14, 2024
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  10. propagate onerror (#28383)

    ycw committed May 14, 2024
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Commits on May 15, 2024

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  2. Editor: Added Save and Open (#28351)

    * add save/open feature
    
    * Update Menubar.File.js
    
    Clean up.
    
    ---------
    
    Co-authored-by: Michael Herzog <michael.herzog@human-interactive.org>
    ycw and Mugen87 committed May 15, 2024
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  3. USDZExporter: Allow to pass {includeAnchoringProperties: false} as op…

    …tions to anchor on wall or floor (#28363)
    vincentfretin committed May 15, 2024
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  4. Editor: Avoid SetSceneCommnd when importing file (#28339)

    * avoid SetSceneCommand when importing
    
    * Update Loader.js
    
    Fix formatting.
    
    ---------
    
    Co-authored-by: Michael Herzog <michael.herzog@human-interactive.org>
    ycw and Mugen87 committed May 15, 2024
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Commits on May 16, 2024

  1. Updated builds.

    mrdoob committed May 16, 2024
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Commits on May 17, 2024

  1. BatchedMesh: add getColorAt and setColorAt (#28255)

    * BatchedMesh: add getColorAt and setColorAt
    
    * pr fixes and suggestions
    
    * bring back previous condition to recompile shader
    
    * add colorSpace to DataTexture
    
    * change instance to geometry in docs
    Kikedao committed May 17, 2024
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  2. WebGPURenderer: Revert #28289 (#28402)

    * revert #28289
    
    * log patch should only cover webgpu
    
    * prettify code
    RenaudRohlinger committed May 17, 2024
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  4. Reverted #28324.

    mrdoob committed May 17, 2024
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  7. Nodes: NormalNode - Improve tree shaking using TSL (#28408)

    * NormalNode: Improve tree shaking using TSL
    
    * fix attribute default value
    sunag committed May 17, 2024
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  9. Editor: Fix serialization of commands. (#28405)

    * Editor: Fix serialization of commands.
    
    * Editor: Restore order in `fromJSON()`.
    
    * Editor: Fix regression when adding/removing scripts.
    Mugen87 committed May 17, 2024
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  10. TSL: TangentNode and BitangentNode - Improve tree shaking using T…

    …SL (#28410)
    
    * TangentNode: Improve tree shaking using TSL
    
    * BitangentNode: Improve tree shaking using TSL
    
    * cleanup
    sunag committed May 17, 2024
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  11. visualize resiszer (#28264)

    ycw committed May 17, 2024
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Commits on May 18, 2024

  1. BatchedMesh: fix radix sort stability (#28401)

    * return z based on the the camera forward z value
    
    * Fix sort in example
    
    * Remove unused argument
    gkjohnson committed May 18, 2024
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  3. Editor: Fixed script editor title out-of-sync (#28413)

    * sync script editor title
    
    * no dispatching editScript, setValue is enough
    ycw committed May 18, 2024
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  4. colorTexture is optional, account for this (#28417)

    Co-authored-by: aardgoose <angus.sawyer@email.com>
    aardgoose and aardgoose committed May 18, 2024
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  5. BatchedMesh: default setColorAt to white (#28416)

    * BatchedMesh: default color to white
    
    * update comment
    gkjohnson committed May 18, 2024
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Commits on May 19, 2024

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  4. Update dependency puppeteer to v22.9.0 (#28430)

    Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
    renovate[bot] committed May 19, 2024
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Commits on May 20, 2024

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  5. TSL: Node - Introduce getElementType() (#28437)

    * Fix Array Element Type
    
    * revision
    sunag committed May 20, 2024
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  6. FBXLoader: Fixed morph attributes to match base geometry length (#28397)

    * 28378 fixed morph attributes to match base geometry length
    
    * added fbx morph example
    
    * Update webgl_loader_fbx.html
    
    Remove nurbs asset since it already has its own example.
    
    * Update webgl_loader_fbx.html
    
    The Stanford bunny is already used in three other examples. Let's only add assets in `webgl_loader_fbx` which are not used elsewhere.
    
    * resized morph_test and cleaned up adjustments
    
    ---------
    
    Co-authored-by: Michael Herzog <michael.herzog@human-interactive.org>
    catalin-enache and Mugen87 committed May 20, 2024
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  8. Update github/codeql-action digest to b7cec75 (#28429)

    Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
    renovate[bot] committed May 20, 2024
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  9. WebGLRenderer: Fix incorrect background color space when setting scen…

    …e.background to color (#28434)
    
    * ensure the transmission buffer is assigned a color space, render scene background color
    
    * Update screenshot
    
    * Reuse "renderBackground" flag
    
    * Update WebGLRenderer.js
    
    Clean up.
    
    ---------
    
    Co-authored-by: Michael Herzog <michael.herzog@human-interactive.org>
    gkjohnson and Mugen87 committed May 20, 2024
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  10. some cleanup (#28442)

    RenaudRohlinger committed May 20, 2024
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  13. Document InstancedMesh multi-material support. (#28415)

    * Document InstancedMesh multi-material support.
    
    * Update InstancedMesh.html
    finnbear committed May 20, 2024
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Commits on May 21, 2024

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  4. add appearance submenu (#28421)

    ycw committed May 21, 2024
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  5. WebGLRenderer: Remove redundant clear in transmission pass. (#28447)

    * WebGLRenderer: Remove redundant clear in transmission pass.
    
    * WebGLRenderer: Retain transmission clear in XR.
    Mugen87 committed May 21, 2024
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  6. Updated builds.

    Mugen87 committed May 21, 2024
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  7. WebGPURenderer: support using 3d textures in shaders with texture3d()…

    … and add VolumeNodeMaterial() and examples. (#28418)
    
    * support 3d textures
    
    * remove unused import
    
    * whitespace fixes
    
    * export texture3D
    
    * use new tsl
    
    * replacing to updateValue()
    
    ---------
    
    Co-authored-by: aardgoose <angus.sawyer@email.com>
    aardgoose and aardgoose committed May 21, 2024
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Commits on May 22, 2024

  1. WebGPURenderer: Fix shadow layers (#28451)

    * Fix shadow layers
    
    * cleanup
    sunag committed May 22, 2024
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  3. BatchedMesh: Add support for Instanced rendering with sorting, frustu…

    …m culling (#28404)
    
    * Get the instanced batching working
    
    * re add color support
    
    * fix extension use
    
    * update function name
    
    * small fixes
    
    * fix array initialization
    
    * fix raycast
    
    * missed variable usage
    
    * Add logic for the batched instancing fallbacks
    
    * Alternative fallback
    
    * Update fallback
    gkjohnson committed May 22, 2024
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  5. Editor: Clean up plural code.

    mrdoob committed May 22, 2024
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  6. Editor: Clean up.

    mrdoob committed May 22, 2024
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  7. Revert "BatchedMesh: Add support for Instanced rendering with sorting…

    …, frustu…" (#28461)
    
    This reverts commit 02ed248.
    gkjohnson committed May 22, 2024
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  8. DepthTexture: Update depth + stencil textures to work with multi samp…

    …le RTT, make formats consistent (#28460)
    
    * update rendertarget setup logic
    
    * rearrange
    
    * simplification
    
    * More variable sharing
    
    * More simplification
    
    * Support other depth attachment types
    
    * Updates
    
    * fix internal depth buffer target
    
    * reduce code redundancy
    
    * Update example
    
    * Update docs
    
    * Add 248 type support
    gkjohnson committed May 22, 2024
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Commits on May 23, 2024

  1. Editor: Menubar.File clean up.

    mrdoob committed May 23, 2024
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  2. Editor: Menubar.View clean up.

    mrdoob committed May 23, 2024
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  3. Updated builds.

    mrdoob committed May 23, 2024
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  5. Editor: Dark-mode shortcuts.

    mrdoob committed May 23, 2024
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  6. Editor: Added translation for script title (#28471)

    * adds translation for script title
    
    * fix shaders title in fr
    ycw committed May 23, 2024
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  9. WebGPURenderer: RenderBundle (#28347)

    * wip
    
    * add demo
    
    * add gpu metrics
    
    * fix bundeType condition
    
    * cleanup
    
    * refactor and cleanup
    
    * support postprocess and multisample
    
    * update
    
    * cache and pbr on bundle example
    
    * wip static mode
    
    * update
    
    * update
    
    * revert shared
    
    * ci
    
    * circular dep
    
    * move the logic to the renderContext
    
    * add screenshot for ci
    
    * cleanup
    
    * new RenderBundle API
    
    * TODO: Need to handle FBO too
    
    * cleanup
    
    * more cleanup
    
    * fix deepscan
    
    * fix framebuffer
    
    * update example
    
    * update scene too
    
    * reuse correct scene for update matrices
    
    * introduce renderBundle.needsUpdate and rename to private _renderBundle()
    
    * cleanup
    
    * improve example
    
    * fix capsule constructor
    
    * remove confusing gui in example
    
    * Adding RenderBundles and Group.static
    
    ---------
    
    Co-authored-by: sunag <sunagbrasil@gmail.com>
    RenaudRohlinger and sunag committed May 23, 2024
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Commits on May 24, 2024

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  2. TSL: NodeKeywords - Cleanup (#28476)

    Looks like `NodeKeywords.nodes` is used more as an object than as an array since it's accessed with a `name` which I assume is a `string`.
    Methuselah96 committed May 24, 2024
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  3. Editor: Fixed sidebar glitch via h scrollable (#28467)

    * tabs with hscroll
    
    * simplify
    
    * cleanup
    
    * polish
    
    * hover on tabs not scrollbar
    
    * thin
    ycw committed May 24, 2024
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  4. remove deprecated method (#28481)

    Co-authored-by: aardgoose <angus.sawyer@email.com>
    aardgoose and aardgoose committed May 24, 2024
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  5. #28440 Fixed BufferGeometryUtils.mergeVertices to handle morphAttribu…

    …tes (#28441)
    
    * #28440 Fixed BufferGeometryUtils.mergeVertices to handle morphAttributes
    
    * #28440 updated unit test location for mergeVertices
    
    * #28440 removed empty line
    
    * renamed morphAttributes local variable
    catalin-enache committed May 24, 2024
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  6. Update WebGLRenderer.html (#28478)

    * Update WebGLRenderer.html
    
    * Update WebGLRenderer.html
    
    Partial revert.
    
    ---------
    
    Co-authored-by: Michael Herzog <michael.herzog@human-interactive.org>
    sundaramseth and Mugen87 committed May 24, 2024
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  7. WebGLRenderer: Remove deprecated WebGLRenderer.useLegacyLights (#28482)

    * remove legacy lights support
    
    * fix example
    
    ---------
    
    Co-authored-by: aardgoose <angus.sawyer@email.com>
    aardgoose and aardgoose committed May 24, 2024
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  8. Updated builds.

    Mugen87 committed May 24, 2024
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  12. scrollbar bg = panel bg (#28479)

    ycw committed May 24, 2024
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Commits on May 25, 2024

  1. adds user data input (#28489)

    ycw committed May 25, 2024
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