EternalCombat has been tested on Minecraft versions 1.17.1 to 1.20.6, but it should work on most other versions. If you encounter any compatibility issues, please report them in the Issues tab. The plugin requires Java 17 or later, so please make sure it is installed on your server.
Build EternalCombat using:
./gradlew shadowJar
eternalcombat.status
- Allows to check if the player is in combat/combatlog status <player>
eternalcombat.tag
- Allows to create fights between two players/combatlog tag <first_player> <optional_second_player>
eternalcombat.untag
- Allows to remove player from fight/combatlog untag <player>
eternalcombat.reload
- Allows to reload plugin/combatlog reload
eternalcombat.receiveupdates
- Allows you to receive notifications about the new version of the plugin when attaching
with Gradle:
maven {
url = uri("https://repo.eternalcode.pl/releases")
}
with Maven:
<repository>
<id>eternalcode-reposilite-releases</id>
<name>EternalCode Repository</name>
<url>https://repo.eternalcode.pl/releases</url>
</repository>
with Gradle:
compileOnly("com.eternalcode:eternalcombat-api:1.2.2")
with Maven:
<dependency>
<groupId>com.eternalcode</groupId>
<artifactId>eternalcombat-api</artifactId>
<version>1.2.2</version>
<scope>provided</scope>
</dependency>
We welcome all contributions to the EternalCombat project! Please check out contributing for more information on how to contribute and our code of conduct
If you find an issue with the plugin, please report it in the Issues tab. Please provide as much information as possible, including the version of Minecraft and the plugin you are using, as well as any error messages or logs