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Releases: Esri/vitruvio

Vitruvio 2.0

08 Mar 12:49
0e29f02
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Release for Unreal Engine 5.3 using CityEngine 2023.1 (CityEngine SDK 3.1).

Changelog:

  • Unreal Engine 5.3 and CityEngine 2023.1 (CityEngine SDK 3.1) support
  • Support batch generation for improved performance
  • Support for automated asset replacements
  • An installer to simplify the setup of the plugin
  • Several bug fixes and performance improvements

Vitruvio 1.4

03 Jul 16:09
9d1a81d
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Release for Unreal Engine 5.2 using CityEngine SDK 3.0 (CityEngine 2023.0).

Changelog:

  • Unreal Engine 5.2 and CityEngine 2023.0 (PRT 3.0) support
  • Improved support for Rule Attributes in Blueprints

Vitruvio 1.3

03 Feb 12:17
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Release for Unreal Engine 5.1 using CityEngine SDK 2.7 (CityEngine 2022.1).

Changelog:

  • Unreal Engine 5.1 and CityEngine 2022.1 (PRT 2.7) support
  • Improvements and fixes for CGA Attribute editor
  • Improved support for VitruvioActor copy/paste and undo/redo

Vitruvio 1.2.1

07 Dec 09:36
ca61aff
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Bugfix release for Unreal Engine 5.0 using CityEngine SDK 2.6 (CityEngine 2022.0).

Changelog:

  • Fixed an error during packaging of Projects using Vitruvio

Vitruvio 1.2

22 Jul 08:49
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Release for Unreal Engine 5.0 using CityEngine SDK 2.6 (CityEngine 2022.0).

Highlights:

  • Unreal Engine 5 and CityEngine 2022.0 (PRT 2.6) support
  • Support for CityEngine Reports (see new example: ReportingDemo)
  • Improved Blueprint API for Vitruvio Actors

Fixes and minor features:

  • Support for UVs on initial shapes
  • Support for initial shapes with holes
  • Fixed several texture format related bugs
  • Fixed a crash for certain collision mesh setups
  • Improved rule attribute sorting and grouping in the details panel

Vitruvio 1.1.1

27 Jan 15:07
14c7cbb
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Bugfix release for Unreal Engine 4.27 using CityEngine SDK 2.4 (CityEngine 2021.0).

Changelog:

  • Fixed a crash when importing files into the content browser while having an empty Vitruvio Actor in the current level
  • Disabled Vitruvio Actor as Blueprint parents due to crashes (this will be re-enabled in a future release)
  • Fixed generation issue when using the Vitruvio Actor Blueprint API

Vitruvio 1.1

15 Oct 07:57
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Release for Unreal Engine 4.27 using CityEngine SDK 2.4 (CityEngine 2021.0).

Highlights:

  • Option to convert Vitruvio Actors to Static Meshes
  • Support for CGA array attributes
  • Improved generate performance
  • Support for all CityEngine supported image formats
  • Option to reload Rule Packages (RPKs) from the filesystem
  • Bug fixes

Vitruvio 1.0.1

23 Feb 15:45
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Minor release for Unreal Engine 4.26 using CityEngine SDK 2.3 (CityEngine 2020.1).

Improvements:

  • Fixed crash when generated geometry is empty
  • Added small demo scene with RPK (Candler Building)

Vitruvio 1.0

11 Dec 10:10
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Release for Unreal Engine 4.26 using CityEngine SDK 2.3 (CityEngine 2020.1).

Features:

  • Procedural building generation using the CityEngine SDK
  • Rule attribute editing in Unreal Editor or at runtime
  • Static Meshes or Splines as building footprints
  • PBR Materials
  • Building generation at runtime

Vitruvio 1.0 Alpha 1

09 Dec 14:46
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Vitruvio 1.0 Alpha 1 Pre-release
Pre-release

Release for Unreal Engine 4.26 and CityEngine SDK 2.3 (CityEngine 2020.1).

Features:

  • Procedural building generation using the CityEngine SDK
  • Rule attribute editing in Unreal Editor or at runtime
  • Static Meshes or Splines as building footprints
  • PBR Materials
  • Building generation at runtime