Releases: Esri/vitruvio
Vitruvio 2.0
Release for Unreal Engine 5.3 using CityEngine 2023.1 (CityEngine SDK 3.1).
Changelog:
- Unreal Engine 5.3 and CityEngine 2023.1 (CityEngine SDK 3.1) support
- Support batch generation for improved performance
- Support for automated asset replacements
- An installer to simplify the setup of the plugin
- Several bug fixes and performance improvements
Vitruvio 1.4
Release for Unreal Engine 5.2 using CityEngine SDK 3.0 (CityEngine 2023.0).
Changelog:
- Unreal Engine 5.2 and CityEngine 2023.0 (PRT 3.0) support
- Improved support for Rule Attributes in Blueprints
Vitruvio 1.3
Release for Unreal Engine 5.1 using CityEngine SDK 2.7 (CityEngine 2022.1).
Changelog:
- Unreal Engine 5.1 and CityEngine 2022.1 (PRT 2.7) support
- Improvements and fixes for CGA Attribute editor
- Improved support for VitruvioActor copy/paste and undo/redo
Vitruvio 1.2.1
Bugfix release for Unreal Engine 5.0 using CityEngine SDK 2.6 (CityEngine 2022.0).
Changelog:
- Fixed an error during packaging of Projects using Vitruvio
Vitruvio 1.2
Release for Unreal Engine 5.0 using CityEngine SDK 2.6 (CityEngine 2022.0).
Highlights:
- Unreal Engine 5 and CityEngine 2022.0 (PRT 2.6) support
- Support for CityEngine Reports (see new example: ReportingDemo)
- Improved Blueprint API for Vitruvio Actors
Fixes and minor features:
- Support for UVs on initial shapes
- Support for initial shapes with holes
- Fixed several texture format related bugs
- Fixed a crash for certain collision mesh setups
- Improved rule attribute sorting and grouping in the details panel
Vitruvio 1.1.1
Bugfix release for Unreal Engine 4.27 using CityEngine SDK 2.4 (CityEngine 2021.0).
Changelog:
- Fixed a crash when importing files into the content browser while having an empty Vitruvio Actor in the current level
- Disabled Vitruvio Actor as Blueprint parents due to crashes (this will be re-enabled in a future release)
- Fixed generation issue when using the Vitruvio Actor Blueprint API
Vitruvio 1.1
Release for Unreal Engine 4.27 using CityEngine SDK 2.4 (CityEngine 2021.0).
Highlights:
- Option to convert Vitruvio Actors to Static Meshes
- Support for CGA array attributes
- Improved generate performance
- Support for all CityEngine supported image formats
- Option to reload Rule Packages (RPKs) from the filesystem
- Bug fixes
Vitruvio 1.0.1
Minor release for Unreal Engine 4.26 using CityEngine SDK 2.3 (CityEngine 2020.1).
Improvements:
- Fixed crash when generated geometry is empty
- Added small demo scene with RPK (Candler Building)
Vitruvio 1.0
Release for Unreal Engine 4.26 using CityEngine SDK 2.3 (CityEngine 2020.1).
Features:
- Procedural building generation using the CityEngine SDK
- Rule attribute editing in Unreal Editor or at runtime
- Static Meshes or Splines as building footprints
- PBR Materials
- Building generation at runtime
Vitruvio 1.0 Alpha 1
Release for Unreal Engine 4.26 and CityEngine SDK 2.3 (CityEngine 2020.1).
Features:
- Procedural building generation using the CityEngine SDK
- Rule attribute editing in Unreal Editor or at runtime
- Static Meshes or Splines as building footprints
- PBR Materials
- Building generation at runtime