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Issues: EmbarkStudios/rust-gpu

Rust Language Support
#78 opened Oct 21, 2020 by XAMPPRocky
Open 8
SPIR-V Support
#383 opened Jan 18, 2021 by XAMPPRocky
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Issues list

Operator Overlaoding support t: enhancement A new feature or improvement to an existing one.
#1149 opened May 1, 2024 by Makogan
Allow to compile rust-builder as a static c library with the builder calls exported t: enhancement A new feature or improvement to an existing one.
#1144 opened Apr 14, 2024 by Makogan
Warn (or error) on a non-pub entrypoint t: enhancement A new feature or improvement to an existing one.
#1140 opened Mar 26, 2024 by LegNeato
Make error messages more human t: enhancement A new feature or improvement to an existing one.
#1139 opened Mar 26, 2024 by LegNeato
Cargo component not available with nightly 2023-05-27 which is publicised on crates.io t: enhancement A new feature or improvement to an existing one.
#1117 opened Jan 17, 2024 by gl-yziquel
Conditionals and code generation performance t: bug Something isn't working
#1110 opened Dec 18, 2023 by DGriffin91
Improve documentation to include visual of what example app should look like? t: enhancement A new feature or improvement to an existing one.
#1108 opened Dec 16, 2023 by JulianKnodt
Ported shadertoy shader runs very slow (fractal pyramid) t: bug Something isn't working
#1106 opened Dec 6, 2023 by LegNeato
Infrastructure for using ShaderToy as a test corpus mcp: proposed A major change to the compiler, that hasn't yet been approved.
#1104 opened Nov 27, 2023 by LegNeato
RuntimeArray as uniform creates invalid spv instead of erroring t: bug Something isn't working
#1098 opened Nov 13, 2023 by Firestar99
spirv-std/Image! should expose AccessQualifier. t: enhancement A new feature or improvement to an existing one.
#1097 opened Nov 11, 2023 by FishArmy100
documentation and examples for porting WGSL/GLSL shaders t: enhancement A new feature or improvement to an existing one.
#1096 opened Nov 7, 2023 by johnny-smitherson
Incorrect index validation
#1093 opened Sep 21, 2023 by atynagano
Ray tracing position fetch support t: enhancement A new feature or improvement to an existing one.
#1092 opened Sep 12, 2023 by atynagano
Shaders should not implicitly enable VulkanMemoryModel t: bug Something isn't working
#1090 opened Aug 10, 2023 by Firestar99
Some shaders that compiled in 0.8 are erring in 0.9 t: bug Something isn't working
#1089 opened Aug 3, 2023 by schell
Initializing workgroup memory t: enhancement A new feature or improvement to an existing one.
#1077 opened Jul 4, 2023 by kevinboulain
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