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deferred shading example

The example project for blog deferred shading method in directx9.

prerequisite

  • Windows OS (suggested 10)
  • DirectX9 SDK installed and set DXSDK_DIR in Environment Variables

run

  1. Open .sln in VS2017 (suggested)
  2. F5 run in Debug/Release x64 profile or download release exe and run

control

Change camera

  • direction with <left>, <right>
  • radius with <up>, <down>
  • height with Ctrl + <up>, <down>

Exit app

  • with Esc