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Rework resource synchronization #382

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TheMostDiligent opened this issue Jul 27, 2022 · 0 comments
Open

Rework resource synchronization #382

TheMostDiligent opened this issue Jul 27, 2022 · 0 comments

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@TheMostDiligent
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Both Direct3D12 and Vulkan recently introduced better approaches to synchronization. Direct3D12 in particular made it much more similar to Vulkan. It is worth revisiting the synchronization implementation and API.

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