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Half-Life: VR
=============
Author: Max Vollmer and team
github: https://github.com/maxvollmer/Half-Life-VR

VERSION 0.6.27-beta

Release date: 2020-08-03

Copyright (c) 2017-2020 Max Vollmer (if not otherwise stated)

Half-Life: VR team consists of Max Vollmer, Formic.Sapien, Rorin and DoomMarine23.

Based on the Half-Life SDK by Valve Corporation. The Valve SDK LICENSE applies. All rights reserved.

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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

======

This is a mod for Half-Life adding support for playing the game in Virtual Reality.

VR enabled weapon models by Formic.Sapien and Rorin.

Substantial help provided by Formic.Sapien, Rorin and DoomMarine23.

Third party licenses apply where applicable.

For a list of third parties see bottom of file.

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This mod is released as is without any guarantee that it works and without any warranties whatsoever. Use on your own risk. If you don't know what you are doing, don't do it.

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NO SUPPORT IS OFFERED WHATSOEVER. Bug reports are welcome, but "it's not working" is not a bug report and will be ignored. The best thing is to upload a video of the issue you want to report.

Please read this file carefully, especially the third party section, if you plan on using any of the files for anything.

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If you are a coder and want to help, get in touch!

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List of known bugs and issues:

- HUD text is rendered in the map center instead of in the player's view
- HL VR menu blocks/overlays SteamVR menus
- Skybox images in VR menu are mixed up
- Damage feedback isn't properly visible on Index (and possibly other headsets)
- It's possible to activate buttons, doors and other triggers through walls with the controllers

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Unfinished/planned features:

- Proper VR controls for controllable trains
- Proper teleportation arc that matches path of a jumping player
- Vibrational feedback (recoil etc.)
- Smooth out stairs
- Two-handed weapons
- Being able to pull yourself forward while crouching

===================
*******************
THIRD PARTIES BELOW

(Full licenses where applicable in folder vr/licenses)

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Female scientist audio files recorded by Katie Otten: https://www.katieotten.com/. They are based on the original scientist audio files for Half-Life by Valve.

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Smallest cup audio track by Michael Hillard. Permission for use in this mod generously granted.

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HEV hand model based on high poly hand model by Willdabeast and HEV arms textures by JohnChronic: https://gamebanana.com/skins/157391

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HD female scientist model based on model by 23-down. Modified to add missing animations. Full info and further credits in models/femalesci_readme.txt

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HD textures generated by Cyril Paulus with ESRGAN:
https://github.com/xinntao/ESRGAN
https://www.youtube.com/watch?v=TRAz-bkCNvw

====
This mod uses the ReactPhysics3D physics library
http://code.google.com/p/reactphysics3d/
Copyright (c) 2010-2019 Daniel Chappuis

====
This mod uses EasyHook32
http://easyhook.github.io/index.html
Copyright (c) 2009 Christoph Husse & Copyright (c) 2015 Justin Stenning

===
This mod uses LodePNG version 20190210
https://lodev.org/lodepng/
Copyright (c) 2005-2019 Lode Vandevenne

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This mod uses DbMon.NET
https://www.codeproject.com/Articles/13345/DbMon-NET-A-simple-NET-OutputDebugString-capturer
Copyright (c) 2006 Christian Birkl

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This mod uses Microsoft.Experimental.Collections
https://www.nuget.org/packages/Microsoft.Experimental.Collections/
Copyright (c) 2014-2019 Microsoft Corporation

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This mod uses FMOD Core API
https://fmod.com/resources/documentation-api?version=2.0&page=core-api.html
Copyright (c), Firelight Technologies Pty, Ltd. 2004-2019.

===
This mod uses dr_wav - v0.11.3 - 2020-01-12
https://mackron.github.io/dr_wav
Copyright (c), David Reid - mackron@gmail.com

===
This mod uses highly customized parts of MetaAudio by LAGonauta based on MetaHook by nagist and MetaRenderer by hzqst
https://github.com/LAGonauta/MetaAudio
https://github.com/nagist/metahook
https://github.com/hzqst/MetaRenderer
Copyright (c), LAGonauta, nagist, hzqst


===================
*******************

Special thanks to (order randomized):

Patreons (former and current):
---
Alex Coulter, DoesntDoot, Nicholas Kolettis, Xodetaetl, Zane, Rob L, Dan Mizu, Daniel Hirt, IceTee, Thomas Nielsen, udwxmoose, Stratica, Vince Trust, William Kreusch, Roswitha Siedelberg, Gabriel Wiegan, Legion, Peter Anderson, Rhikter_937, Christopher Rose, Hamish Prendergast, EvilReFlex, Cereal, Devin Stapleford, David Masse, Hermann Hetzer, Chris, Sean Brown, Benjamin Stanley, DetriniuM, Joshua Cluelow, Sergio Berg, Woody G, Ari Tuohenmaa, David Kuhndt, FogStater, David Zwolinski, George Goodwin, Jay Sones, Alex Iliescu, Bernie Coors, Ruben Ruoff, Junt, Marek Järve, Samuel Bernstein, brandon domenichelli, Jobert, Eric Gulve, Aivars Zerg, Liz Edwards, Garrulous64, Jonathan Shihor, villain749, Tom, phantom lord, Franklyn Tackitt, Fabian, Harold Flower, kahvikone ., ScoobyAS, softboy rodvt, MochiVR, Michael Hoffmann, CoraBlue, Dante Teresi, Corom, Sophie Meier, Johnny Cambridge, Adam Sinclair, Viktor Vitebskiy, Ignacio García, rntlpbm

Beta testers:
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ajantaju, Junt, Lyo, bobloblaw, Moose, DetriniuM, Tiz68, Hamish, Arch [TuT VR], FriskyNoodle, Hermann Hetzer, optimumbox, Vince Crusty

Additional help:
---
Junt, ajantaju, Multinacho8, udwxMoose

Others:
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- DrBeef for the outstanding Quest port and friendship (see https://www.lambda1vr.com/)
- HL2VR team for their friendship and support
- Everyone at Valve for the best game in history
- Everyone else I've forgotton. Sorry!

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