Skip to content

DashForceStudios/Jabzuni

Repository files navigation

Jabzuni

The world's most frustrating platformer, brought to you by GameMaker, 3 angry devs, and a music guy! Alt text

Design plan

Platformer
3 levels (stretch goal, 1 additional boss level)

Menu / UI

  • Black layover screen with title with press x to start
  • Game over screen is the same
  • Credits (stretch)
  • save/load game functionality (stretch)

Controls
Arrow keys and spacebar (jump)

Win condition
Make it to the end / exit

Lose condition
Fall into pit, run out of HP / be touched by enemy

Aesthetic
“Abandoned futuristic nightclub”

Enemies / Monsters

  • 1 type of moving enemy
  • 1 type of environmental hazard (not including bottomless pit)
  • boss (stretch)

Additional mechanics

  • death/damage on contact (death causes restart)
  • restart mechanic, game over display / termination
  • death animation (stretch)

Sounds

  • jump sound, death sound
  • jig for game over
  • level track
  • 3 tracks (stretch)
  • boss level (stretch)

Credits

Programming and level design
Joshua and Anthony

Sound / music
Bernie, Jonathan

Art
Gini

Absolute release date is October 18th.