Full Stack Game Development - Unity Fundamentals
A slime character embarks on a journey to cross dimensions and reach its home. The slime must navigate carefully, avoiding contact with animals and collecting platforms to gain power and pass through the portal.
Player
- The player can move in two directions: left (⬅️) and right (➡️).
- Vertical jumping is possible by pressing the jump button (⬆️).
- The player can crouch down by pressing the crouch button (⬇️).
- Player can hold to the platforms for performing multiple jumps or climb.
Animals (Cow, Pig, Chicken)
- Controlled by AI with simple platform detection.
- Colliding with the player will result in the animal being killed.
Platform
- Changes color when the player touches it.
- To complete the level, all platforms must be converted.
UI
- Includes basic user interface elements such as a lobby and level completion screens.
- The lobby system displays different colors based on level completion progress.
- Pause screen with options to resume, restart, and quit the game.
Demo: YouTube Link
Play: Itch.io