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@@ -44,14 +44,14 @@ changelog.txt uses a syntax similar to RST, with a few special sequences: | |
-@ `autochop`: fixed bug related to lua stack smashing behavior in returned stockpile configs | ||
- `nestboxes`: now cancels any in-progress hauling jobs when it protects a fertile egg | ||
-@ Fix persisted data not being written on manual save | ||
-@ `nestboxes`: now scans for eggs more frequently and cancels any in-progress hauling jobs when it protects a fertile egg | ||
- `nestboxes`: now scans for eggs more frequently and cancels any in-progress hauling jobs when it protects a fertile egg | ||
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lethosor
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## Misc Improvements | ||
-@ `automelt`: is now more resistent to vanilla savegame corruption | ||
-@ `hotkeys`: DFHack logo is now hidden on screens where it covers important information when in the default position (e.g. when choosing an embark site) | ||
- `misery`: now persists state with the fort | ||
-@ `autodump`: reinstate ``autodump-destroy-item``, hotkey: Ctrl-K | ||
-@ `autodump`: new hotkey for ``autodump-destroy-here``: Ctrl-H | ||
- `autodump`: new hotkey for ``autodump-destroy-here``: Ctrl-H | ||
-@ `dig`: new hotkeys for vein designation on z-level (Ctrl-V) and vein designation across z-levels (Ctrl-Shift-V) | ||
-@ `clean`: new hotkey for `spotclean`: Ctrl-C | ||
- `autobutcher`: changed defaults from 5 females / 1 male to 4 females / 2 males so a single unfortunate accident doesn't leave players without a mating pair | ||
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this one is debatable -- it's not an improvement over the last full release, since this wasn't necessary in the last full release