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CriticalAnglePlayer
CriticalAnglePlayer PublicA simple and minimal Rigidbody player controller
C# 1
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SceneTransfer
SceneTransfer PublicA basic script generator to give aliases to all of your scenes to use in code for transitioning scenes.
C#
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A simple class for managing a variab...
A simple class for managing a variable of any type. 1// ReSharper disable MemberCanBePrivate.Global
2using System;
3using System.Collections.Generic;
45namespace CriticalAngleStudios
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In Unity, instead of having to creat...
In Unity, instead of having to create a new IEnumerator for every time that you would like to linearly interpolate a value, you can use this function to handle the skeleton code. 1using System;
2using System.Collections;
3using JetBrains.Annotations;
4using UnityEngine;
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A type that allows multiple types to...
A type that allows multiple types to be stored in it and chosen as needed 1// ReSharper disable MemberCanBePrivate.Global
2// ReSharper disable UnusedAutoPropertyAccessor.Global
3// ReSharper disable CheckNamespace
45namespace CriticalAngleStudios
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