Inventory
clocks-in-a-cooler edited this page Sep 3, 2018
·
2 revisions
for other parts of the game, such as event handling, see Game Engine.
The inventory is both a collection of the player's items and the panel that displays that collection.
Functions:
-
add_item()
to add a number of the same item. If you want to add 3 meats, then writeadd_item('meat', 3);
. To remove some items, simply use a negative number. For example,add_item('meat', -10);
removes 10 meats. -
remove_all()
to remove all of an item from the inventory. For example,remove_item('meat');
removes all meat from the inventory. -
clear_inventory()
to clear the entire inventory.