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Folders and files

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What is this?

  • This is an add-on for checking the correctness of file locations.
    And distinguish which engine the game uses to develop.
  • This add-on was developed by CrypticDay using C language.
  • It might not be very useful if you use this add-on for non-H games.

Necessary conditions

  • ̷G̷C̷C̷
  • Clang
  • Git
  • (Use visual studio?) No! you don't need to because I use Vim.

(Why don't I just use GCC?)
Because it's cooler! I'm joking because "Clang LLVM" is a new and stable compiler that can take your programs to the next level.
If you don't want to waste time debugging your code.

Build (Old)

Build (New)

Mode

"Automatic" this will be the default.
[Confirm files name, folders format, files extension]
"Advanced" You must run it manually in case the game cannot be determined using the game development engine.
[Check Hex in file, Decode file, Check Details file]

Type Automatic Advanced
RPGM ✔️
Unity
RPG Wolf
Godot Engine
Ren’Py
Unreal Engine
Adobe Flash Player
Game Maker Studio 2
Pixel Game Maker MV player

Credit

Default: ripgrep by BurntSushi
Language: Rust
Version: 14.1.0