Fix scene.pickPosition
when depthTestAgainstTerrain
is false
#11983
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Description
Fixes inaccurate results for
scene.pickPosition
whendepthTestAgainstTerrain
is false.Although we were copying the initial globe depth before clearing the globe for subsequent passes, the globe depth was not getting copied into the pickDepth buffer.
This updates
pickDepth
to resolve depth from both the original and updated globe depth values.Issue number and link
Fixes #4368
Testing plan
pickPosition
vsglobe.pick
. The values are wildly different before the fix, and should be similar after.Author checklist
CONTRIBUTORS.md
CHANGES.md
with a short summary of my change