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[viewer] Instanced models RGB/BGR swap every load #172

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DCxDemo opened this issue May 7, 2023 · 1 comment
Open

[viewer] Instanced models RGB/BGR swap every load #172

DCxDemo opened this issue May 7, 2023 · 1 comment
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bug Refers to a certain tools bug or unintended framework behaviour. research needed This issue cannot be fixed without further research.
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DCxDemo commented May 7, 2023

Ever since c85f343 there is an issue with textures RGB/BGR swap - every even load has issues with rgb order now for some reason

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@DCxDemo DCxDemo added the bug Refers to a certain tools bug or unintended framework behaviour. label May 7, 2023
@DCxDemo DCxDemo added this to the r15 milestone May 7, 2023
@DCxDemo DCxDemo added this to General issues in Current tasks and goals via automation May 7, 2023
@DCxDemo DCxDemo added the research needed This issue cannot be fixed without further research. label May 7, 2023
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DCxDemo commented Nov 12, 2023

Narrowed it down to this caching optimization, but not sure yet how and why it happens.

if (menu_models is null)
    menu_models = LoadSceneFromBig(215);

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Labels
bug Refers to a certain tools bug or unintended framework behaviour. research needed This issue cannot be fixed without further research.
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