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Fix unintentional crouch bug #51

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2D Character Controller unintentionally crouches when a ceiling is detected. This is because we are checking for a ceiling when "!couch".

Simple fix was to check if the character was previously crouching.

2D Character Controller unintentionally crouches when a ceiling is detected. This is because we are checking for a ceiling when "!couch".

Simple fix was to check if the character was previously crouching.
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