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Sylves

Sylves is a C# library for to help you handle working with 2d and 3d grids.

Documentation

If you are just interested in square grids, then you probably don't need a library - the maths is very simple. But Sylves handles a huge variety of regular and irregular grids, and comes with all the methods you need for any game.

The key features include:

  • Support for 2d tilings and 3d honeycomb grids.
  • A common grid and cell interface so you can write algorithms that work on any grid.
  • An integrated understanding of orientation and rotation for grid entities.
  • Methods for working with meshes, such as remeshing, and deforming them to fit a grid cells.
  • Fully Unity compatible, or works as a standalone library.

Unity Installation

There are three ways of doing this. Either

See also