Releases: BabylonJS/Babylon.js
Releases · BabylonJS/Babylon.js
7.5.0
Changes:
- #15056: Fix CleanURL override
- #15054: Add Neutral Tone Mapping
- #15055: Fix water material refraction
- #15051: Store the requested texture format in InternalTexture
- #15049: Log the shader compilation error correctly
- #15048: Fix edge renderer
- #15047: Global Illumination manager: Add option to use 32 bits depth buffer
- #15044: Fix node port export
- #15043: Fix mod
- #15042: WebGL Engine: Rollback the default value for the "antialias" option
See More
- #15041: AA in sandbox
- #15039: Better individual store for fog serialization
- #15031: Bug: Fix texture size limit issue in GreasedLinePluginMaterial
- #15038: Allow defines the shader name that appears in spector.
- #15037: Inspector: Move shader code to core
- #15036: Allow configuring error/warn threshold for size tests
- #15034: Mesh debug material plugin: Fix crash when showing uvs
- #15033: Final fix for allowCanvas
- #15032: Load file was not injcted to loadShader
This list of changes was auto generated.
7.4.0
7.3.3
Changes:
- #15029: Detect WebGL2 using feature detection
- #15026: Draco - fix for fallback and tests update
- #15018: update havok dependencies
- #15028: Add allowCanvas to GUI Containers
- #15024: Fix dispatch indirect call
- #15025: Indirect buffer
- #15017: Add vec4 support to procedural textures
- #15020: NME: Fix sampler name in TextureBlock
- #15022: Fix context issue webgl effect compilation
- #14996: Allow shader precompile by dividing effect and thinEngine
See More
- #15019: NME: Fix wrong type casting for TextureBlock output
- #15016: override keyword in sandbox
- #15015: NGE nodes and ports exposed on frame don't export
This list of changes was auto generated.
7.3.2
Changes:
- #15014: WebGPU: Fix onResize not triggered on the engine
- #15013: Playground: Fix missing override keyword
- #15012: WebGPU: Fix equirectangular cube textures
- #15009: Enable noImplicitOverride and fix all the errors
- #15006: Improve new texture support in Particle System Editor
- #15011: Fix #15006
- #15008: Update dependencies
- #15007: Fix adding child nodes to the html twin tree
- #14949: Ability to "skip" using Canvas when serializing Textblocks and other CSS dependent GUI Controls.
- #15010: Fix #14949
This list of changes was auto generated.
7.3.1
7.3.0
7.2.3
Changes:
- #14998: Fix void checks in Geometry Buffers
- #14997: Fix missing audio init
- #14987: BoneLookController: Fix bone scaling being lost
- #14991: Allow setting a static worker pool in the ktx2container instead of passing it in the constructor
- #14992: Yoyo animations trigger onAnimationGroupLoopedObservable multiple times per loop
- #14994: Fix #14992
- #14970: Add compute dispatch indirect API
- #14993: Fix particle cell ID computation
- #14931: Remove WebGPUEngine dependency on Engine
- #14990: Sync physics with animated bodies
7.2.2
7.2.1
7.2.0
Changes:
- #14969: Don't clip the grid's children in a scrollview
- #14966: Dependency update and removing lint:fix
- #14967: Add observable when a hand mesh was set
- #14964: Fix khr-animation-pointer with uv transforms
- #14943: GreasedLine changes
- #14962: fix releaseDrag for bbox gizmo
- #14961: RenderTargetWrapper: Make shareDepth visible
- #14957: Add filter for FontAwesome
- #14959: WebGPU: fix when depth texture is 2DArray
- #14958: Fix scale gizmo isHovered flag
See More
- #14956: Fix visualization tests
- #14952: ComputeEffect: Implement onError callback
- #14955: ComputeShader: follow up to #14952
- #14954: Fix Matrix.multiplyByFloats and Vector3.Project in WebGPU
- #14953: Baked Vertex Animations: Add shadow support
- #14935: WGSL varying identification and interpolation
- #14951: docs: add comments to goToFrame function
- #14950: GreasedLineMesh: fix index offset of instanced line
- #14928: Simplify types used in math
- #14948: Remove render count from some visual tests
- #14947: Fix UV Animations Remove checkTransformsAreIdentical
- #14945: Add missing iridescence textures to animation pointer data
- #14946: Slider3D: Add getters for internal meshes
This list of changes was auto generated.