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AxisAndAllies/ccg

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ccg

a collectible card game

Screenshot:

screenshot

Unit Abilities:

avenge: 'deal damage to attacker, bypasses armor',
poison:
  'applies poison on attack, dealing damage for 3 turns. Does not stack.',
pierce: 'part of attack that ignores armor',
ranged: 'attack from afar, immune to `avenge`.', // TODO
armor: 'reduce damage from each attack',
heal: 'heal adjacent allies per turn, only works in frontrow',
regen: 'heal self per turn',
rally: 'temporarily increase adjacent allies attack',
absorb: 'increase hp on kill, can exceed max hp',
rage: 'increase attack on kill, can exceed max attack',
weaken: 'reduce enemy attack for 3 turns. Does not stack.',
immune: 'immune to weaken and poison', // TODO

Made with:

TODOS

  • finish implementing special powers (RANGED, IMMUNE)
  • better ergonomics for turns