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Releases: Ankoki/SkJade

SkJade - 1.4.3

21 Mar 20:09
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People think this addon is abandoned for some reason but i'm just working on a 2.0 so be patient with me pls ^^
Changelog

  • 1.19.4 Support
  • Teleport hologram effect which apparently didn't exist before? Very confused at how i got away with not having it.

SkJade - 1.4.2

27 Jun 13:47
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Supports 1.19, no new changes :)

SkJade - 1.4.1

11 Apr 23:38
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Supports 1.18.2. No new changes!

SkJade - 1.4

03 Feb 15:11
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1.4 Release
Changelog

  • You can now attach the end of a laser to a LivingEntity, using attach %livingentity% to [the] end of %lasers%
  • 1.18+ support.

I've also tried to make sure that when updates happen that do break my shit, it doesn't stop you from being able to use the addon at all, and you should be able to still use the non-NMS reliant features.

Find any bugs? Let me know in my discord
https://discord.gg/3RWFg2xDBF
or in the issues tab :)

SkJade - 1.3.4

29 Nov 16:08
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Fixes quite a few bugs:) No additions!

SkJade - 1.3.3

19 Jul 14:48
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1.17.1 support

SkJade - 1.3.2

30 Jun 21:36
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Fixes a bug when enabling on 1.17 servers, fixed the condition is wet not working on 1.3.1 and added support to entities for the condition.

SkJade - 1.3.1

27 Jun 01:02
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SkJade has been updated with a fair few cool additions !

Changelog

  • Lasers! You can now create guardian beams to go from one point to another. These can be stored with the points changed
  • Contents of a hologram line. This should've already been in since day 1, however i didn't pay enough attention. You can set the contents of a line too
  • Item cooldowns, support for multiple to be set or retrieved
  • Fixed a bug with legacy startup throwing errors
  • 1.17 is now supported
  • Rebranding; SkJade's colours have been changed to be more eye friendly

As always, please report any bugs, issues, or suggestions to the issue tracker or my discord, and you will be able to find all syntax on the skUnity docs!

SkJade - 1.3.0

13 May 19:12
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Another release which brings new syntaxes and stuffs and fixes and stuffs and yay!

Changelog

  • Image Lines expression (HolographicDisplays)
  • Hide Entity effect
  • World Border Centre expression
  • World Border Damage Amount expression
  • World Border Damage Buffer expression
  • World Border Size expression
  • World Border Warning Distance expression
  • World Border Warning Time expression
  • World Border Size Over Time effect
  • World Border Reset effect
  • World's Hardcore Value expression
  • Unary expression
  • Item Cooldown expression
  • Primary World expression
  • Timespan in ticks expression
  • Nearest Structure expression
  • 👑 🏆 🎉 Epic new syntax for the lasagna effect! (woo hoo!!!)

As always, please report any bugs, issues, or suggestions to the issue tracker or my discord, and you will be able to find all syntax on the skUnity docs!

SkJade - 1.2.0

03 Apr 21:26
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1.2.0 fixes bugs and brings more features!

  • Various new shapes added (cone and torus(giant donut))
  • Bugs fixed, such as the NPE thrown with !{_bool} on unset variables and non-booleans.
  • New hologram features, such as getting the ID of a hologram and adding multiple lines at once.
  • New expression to get the ID of an entity and a new effect to show block break animations.
  • New expression to format numbers to be user friendly.
  • Rainbows now support colour codes!
  • Stops NPE's being thrown for empty numbers (Hotfix)
    As usual feel free to report bugs and issues, or suggest things at https://github.com/Ankoki-Dev/SkJade/issues!