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v0 (Unmodified Red and Blue source)

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@andiemmadavieswilcox andiemmadavieswilcox released this 12 Jul 01:34

The ROMs generated when building the source code in this release will result in binaries being generated that are bit-for-bit copies of the following ROMs, as referenced by their named entries from the Cowering GoodTools database, and associated message-digest hash, where the “(UE)”, “[S]” and “[!]” codes indicate that the ROM binary is for the USA and Europe regions, has special Super Game Boy integration and is an exact copy of the original game without modifications respectively:

  • “Pokemon Red (UE) [S][!].gb” (MD5: 3d45c1ee9abd5738df46d2bdda8b57dc)
  • “Pokemon Blue (UE) [S][!].gb” (MD5: 50927e843568814f7ed45ec4f944bd8b)