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Games & XR Developer
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Games & XR Developer
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AlexStormwood/README.md

Alex Stormwood (Alex Holder) 😎

LinkedIn GitHub NPM

Alex is a driven autodidact who will master anything & everything required to get work done.

His comfort zone involves a lot of C# and JavaScript, but Alex is always willing to learn new technology if it means he can build something or help others grow!


Alex is currently...

  • Educator @ Coder Academy, 2016-Present
  • Sole Trader @ BigfootDS, 2015-Present

Alex has previously been...

  • Junior Developer @ Red Cartel, 2016-2016
  • (Assorted uni student casual work, eg. retail and events)
  • Studio Technician @ Infinite Beats, 2010-2011

Alex has gained qualifications...

  • Graduate Diploma of Management (AQF 8), Learning Major @ Academy of Interactive Entertainment, 2017-2017
  • Bachelor of Interactive Media (AQF 7), Game Design Major @ Academy of Information Technology, 2015-2016
    • Also includes transferred studies from a Bachelor of Interactive Entertainment, 3D Animation Major @ QUT, 2013-2014
  • Unity Certified Developer, 2018
  • Basic first aid training, 2022
    • HLTAID011 Provide First Aid
    • HLTAID010 Provide basic emergency life support
    • HTLAID009 Provide cardiopulmonary resuscitation
  • Working With Children Check (New South Wales, Australia), 2017-ongoing, renewed every time

Alex has used...

  • Front-end:
  • Back-end:
  • Game Engine:
  • Database:
  • Cloud:
  • Testing:
  • Version Control:
  • Integrations:
  • 3D Design:
  • 2D Design:
  • Video Editing:
  • Video Publishing & Streaming:
  • Game Publishing:
  • Other Media:

You may have seen him...

Alex is involved in various Australian events in the IT industry, either as an attendee or exhibitor or educator.

You may have seen his games at Supanova, PAXAUS, and even RTXAUS/RTXSYD.

You may have attended his workshops through Sydney city libraries, schools, universities, or school holiday programs.

You may have bumped into him or seen his magnificent beard at an industry conference.

The full list of things you could've seen him at is here:

Pinned

  1. BigfootUnityUtilities BigfootUnityUtilities Public

    Example of using Github Actions to generate Unity UPM & legacy packages.

    C# 2

  2. UnityAutomatedSemver UnityAutomatedSemver Public

    Action to increment relevant version numbers in a Unity project in your Github Action workflows.

    JavaScript 6 2

  3. UnityUPMSemver UnityUPMSemver Public

    Github Action to handle automated semver modification for Unity UPM packages.

    JavaScript 4

  4. CommitsWithinTime CommitsWithinTime Public

    A helper action that returns true if commits are detected on a repository within a supplied timeframe.

    JavaScript 7 3