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update to version 0.5.0
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svenpaulsen committed Feb 2, 2022
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*.dylib filter=lfs diff=lfs merge=lfs -text
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16 changes: 7 additions & 9 deletions README.md
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Expand Up @@ -12,13 +12,13 @@ ODIN is a cross-platform software development kit (SDK) that enables developers

The current release of ODIN is shipped with native pre-compiled binaries for the following platforms:

| Platform | x86_64 | aarch64 |
| -------- | -------------------- | -------------------- |
| Windows | :white_check_mark: | |
| macOS | :white_check_mark: | :white_check_mark: |
| Linux | :white_check_mark: | |
| Android | :white_check_mark: | :white_check_mark: |
| iOS[^1] | :information_source: | :information_source: |
| Platform | x86_64 | aarch64 |
| -------- | ------------------ | ------------------ |
| Windows | :white_check_mark: | |
| macOS | :white_check_mark: | :white_check_mark: |
| Linux | :white_check_mark: | :white_check_mark: |
| Android | :white_check_mark: | :white_check_mark: |
| iOS | :white_check_mark: | :white_check_mark: |

Support for gaming consoles is planned for early 2022 and will cover Microsoft Xbox, Sony PlayStation 4/5 and Nintendo Switch.

Expand Down Expand Up @@ -83,5 +83,3 @@ Have a quick question? Tweet us at [@4PlayersBiz](https://twitter.com/4PlayersBi
### Email

Don’t use Discord or Twitter? Send us an [email](mailto:odin@4players.io) and we’ll get back to you as soon as possible.

[^1]: iOS builds are being tested internally at the moment and are available on request.
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