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Releases: 360Controller/360Controller

360Controller 1.0.0-alpha.6

15 May 17:31
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This release requires macOS 10.11 or later.

This is the final release of 360Controller (barring some big issue with the creation of this release). This is due to the new DriverKit system that Apple is implementing in favor of kernel extensions. My focus will now be on working on this DriverKit solution. No further updates will be made to this driver by me (@FranticRain).

Alpha 6 adds a few more third party devices.

The move to 1.0.0 is an attempt to move this driver to proper semantic versioning in conjunction with the modern update. It does not imply any level of completeness.

Make sure to allow access to the developer in System Preferences > Security & Privacy

If you need help or don't know how to do something, make sure you check the README for answers to your questions. Also consider using the "Enable Driver" option in the "Advanced" tab of the preference pane to debug your issues.

360Controller 1.0.0-alpha.5

04 Nov 04:38
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This release requires macOS 10.11 or later.

This is an early release of a modern rewrite for this driver. It updates the driver to the modern standard and re-implements wireless controller support. If you find any regression in the driver, make sure to make an issue and specifically mention that you are using this version of the driver.

Alpha 5 sound improve compatibility with macOS Catalina 10.15. It should also resolve error codes with older versions of macOS.

The move to 1.0.0 is an attempt to move this driver to proper semantic versioning in conjunction with the modern update. It does not imply any level of completeness.

Make sure to allow access to the developer in System Preferences > Security & Privacy

If you need help or don't know how to do something, make sure you check the README for answers to your questions. Also consider using the "Enable Driver" option in the "Advanced" tab of the preference pane to debug your issues.

360Controller 1.0.0-alpha.4

19 Oct 14:47
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Pre-release

This release requires macOS 10.11 or later.

This is an early release of a modern rewrite for this driver. It updates the driver to the modern standard and re-implements wireless controller support. If you find any regression in the driver, make sure to make an issue and specifically mention that you are using this version of the driver.

Alpha 4 adds xbox one wireless controller support and should work with macOS Catalina 10.15.

The move to 1.0.0 is an attempt to move this driver to proper semantic versioning in conjunction with the modern update. It does not imply any level of completeness.

Make sure to allow access to the developer in System Preferences > Security & Privacy

If you need help or don't know how to do something, make sure you check the README for answers to your questions.

360Controller 1.0.0-alpha.3

13 May 02:27
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Pre-release

This release requires macOS 10.11 or later.

This is an early release of a modern rewrite for this driver. It updates the driver to the modern standard and re-implements wireless controller support. If you find any regression in the driver, make sure to make an issue and specifically mention that you are using this version of the driver.

Alpha 3 adds wireless controller support and should fix issues on macOS versions 10.11, 10.12, and 10.13

The move to 1.0.0 is an attempt to move this driver to proper semantic versioning in conjunction with the modern update. It does not imply any level of completeness.

Make sure to allow access to the developer in System Preferences > Security & Privacy

If you need help or don't know how to do something, make sure you check the README for answers to your questions.

360Controller 1.0.0-alpha.2

01 May 00:40
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This release requires macOS 10.14 or later.

PLEASE DO NOT INSTALL ON ANY VERSION OF MACOS EARLIER THAN 10.14

This is an early release of a modern rewrite for this driver. It should exactly match the functionality of the existing driver. So wireless controllers are still not supported at this time, but your wired controllers should work exactly as intended. If you find any regression in the driver, make sure to make an issue and specifically mention that you are using this version of the driver.

Alpha 2 should fix the issue with Xbox 360 controllers not working.

The move to 1.0.0 is an attempt to move this driver to proper semantic versioning in conjunction with the modern update. It does not imply any level of completeness.

Make sure to allow access to the developer in System Preferences > Security & Privacy

If you need help or don't know how to do something, make sure you check the README for answers to your questions.

360Controller 1.0.0-alpha.1

25 Apr 23:43
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Pre-release

This release requires macOS 10.11 or later.

This is the first pass at a modern rewrite for this driver. It should exactly match the functionality of the existing driver. So wireless controllers are still not supported at this time, but your wired controllers should work exactly as intended. If you find any regression in the driver, make sure to make an issue and specifically mention that you are using this version of the driver.

The move to 1.0.0 is an attempt to move this driver to proper semantic versioning in conjunction with the modern update. It does not imply any level of completeness.

Make sure to allow access to the developer in System Preferences > Security & Privacy

If you need help or don't know how to do something, make sure you check the README for answers to your questions.

360Controller 0.16.11

04 Mar 01:29
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This release requires macOS 10.11 or later.

There are a couple new devices added in this release.

Make sure to allow access to the developer in System Preferences > Security & Privacy

If you are having issues with macOS 10.14.5 or later, make sure to download the version of the driver that ends with _Notarized.

If you need help or don't know how to do something, make sure you check the README for answers to your questions.

360Controller 0.16.10

10 Oct 03:55
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This release requires macOS 10.11 or later.

There are a couple new devices added in this release, along with some some safety features so that old versions of the driver don't come back to haunt you. Primarily, this release is for new devices and some fixed version stuff.

Make sure to allow access to the developer in System Preferences > Security & Privacy

If you need help or don't know how to do something, make sure you check the README for answers to your questions.

360Controller 0.16.9

15 Sep 17:16
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This release requires macOS 10.11 or later.

It looks like the hang on boot that some users were experiencing was caused by the Xbox One controller Bluetooth support hooks that had been added to the driver. In order to resolve those issues, all Bluetooth support has been removed from the driver. Simply put, if you are using the controller via Bluetooth, the driver won't do anything for you. Please do not install older versions of the driver in order to get the force feedback over Bluetooth support and then post an issue about your computer hanging on boot.

In addition, a variety of new devices have been added and some minor touch ups were made to Xbox One racing wheel support. Currently, we still do not support the Xbox Adaptive controller, but we are actively exploring support for it.

Make sure to allow access to the developer in System Preferences > Security & Privacy

If you need help or don't know how to do something, make sure you check the README for answers to your questions.

360Controller 0.16.8

01 Jun 04:23
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This release requires macOS 10.11 or later.

The guide button on Xbox One S-era (Bluetooth-capable) controllers now works properly as a button, instead of a permanent switch! Also, Force feedback is back! Rumble on. Speaking of which, rumble options for Xbox One controllers have been fixed, so you can rumble the triggers only, or the triggers and the main motors in unison if you want! Whatever floats your boat. And good news, all of the settings changes you make in the preference pane will now actually be saved. Settings bugs have been vanquished and now you won't have to check "Pretend to be an Xbox 360 Controller" every time you reboot your computer. There are some other under the hood fixes that will probably go un-noticed, but the main Readme and the text during installation have gotten a little spring cleaning, so keep an eagle eye out for that.

Make sure to allow access to the developer in System Preferences > Security & Privacy