Skip to content

Commit

Permalink
Update README.md
Browse files Browse the repository at this point in the history
  • Loading branch information
1and2papa committed Feb 3, 2015
1 parent 2743d94 commit 7dc0c9c
Showing 1 changed file with 11 additions and 13 deletions.
24 changes: 11 additions & 13 deletions README.md
Expand Up @@ -23,26 +23,24 @@ CTAssetsPickerController is an iOS controller that allows picking multiple photo
## Minimum Requirement
Xcode 5 and iOS 7.

## Installation
## Adding to your project
[CocoaPods](http://cocoapods.org) is a very good library dependencies manager. Just create the Podfile and it does all the remaining works.

### via [CocoaPods](http://cocoapods.org)

````bash
$ edit Podfile
Podfile
````
platform :ios, '7.0'
pod 'CTAssetsPickerController', '~> 2.8.0'
$ pod install
pod 'CTAssetsPickerController', '~> 2.9.0'
````
* Use the Xcode workspace instead of the project.

### via Git Submodules
*If you need manually manage your library, you can still use this control via git submodule. Please see [submodules notes](SUBMODULES-NOTES.md) for the details.*

## Running the demo app

To run the demo app, you have to run `pod install` and then open `CTAssetsPickerDemo.xcworkspace`
````bash
$ git submodule add http://github.com/chiunam/CTAssetsPickerController
git clone https://github.com/chiunam/CTAssetsPickerController/
pod install
````
1. Run `create_bundle` script to create a resource bundle in `CTAssetsPickerController/CTAssetsPickerController.bundle`. You will have to run this script to create a new bundle every time you update this library.
2. Drag `CTAssetsPickerController` folder in your project and add to your targets.
3. Add `AssetsLibrary.framework` and `MediaPlayer.framework`.

## Simple Uses

Expand Down

0 comments on commit 7dc0c9c

Please sign in to comment.