This project is a study into the graphics pipeline, software rendering via rasterization and parallel programming (multithreading and SIMD) in C.
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Updated
Aug 30, 2018 - C
This project is a study into the graphics pipeline, software rendering via rasterization and parallel programming (multithreading and SIMD) in C.
tinyraytracer by ssloy, but rendering to the screen in realtime with SDL2 and dear imgui
C++ Optimized Software Renderer using SDL2.0
A collection of software rendering routines
UnrealEngine 1998
A 2D game engine and software renderer built on an ECS architecture.
Sphere tracing signed distance functions.
Ray Tracer Renderer written in C, based on the book 'The Ray Tracer Challenge'
PixSoR - Pixel Software Renderer with Shader Emulation.
Writing a software renderer for learning purposes using little to no external libraries
A 3D software renderer written from scratch in pure 2D SFML library
The public repo of Retro FPS Studio (RFS), for educational reading and not for reuse. See license.
Basic Software Renderer
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