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My failed attempt for the Ludum Dare 48 hour Compo

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ld48-39

screenshot My failed attempt for the Ludum Dare 48 hour Compo

Lessons learned:
  • Know your tools and pipeline. Experimenting with new stuff during a time-sensitive event like the LD is not ideal. Especially with documentation scarce software like Godot.
  • Get in the zone at soon as possible. Do all your chores before the jam, create a distraction-free environment, disable all your notifications, code like your life depends on it.
  • Lose the fat. Stuff like menus, particle effects and screen shake are nice but leave it for when you have your core gameplay loop and main art done.

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My failed attempt for the Ludum Dare 48 hour Compo

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