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- renet Public Forked from lucaspoffo/renet
Server/Client network library for multiplayer games with authentication and connection management made with Rust
- leafwing-input-manager Public Forked from Leafwing-Studios/leafwing-input-manager
A straightforward stateful input manager for the Bevy game engine.
- bevy_rapier Public Forked from dimforge/bevy_rapier
Official Rapier plugin for the Bevy game engine.
- standard_paths Public Forked from mentaljam/standard_paths
A Rust port of QStandardPaths class which provides methods for accessing standard paths on the local filesystem (config, cache, user directories and etc.).
- bevy_mod_raycast Public Forked from aevyrie/bevy_mod_raycast
Unofficial plugin for raycasting in Bevy
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- iyes_loopless Public Forked from IyesGames/iyes_loopless
Alternatives to Bevy States, FixedTimestep, Run Criteria, that do not use "stage looping" and are composable
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