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Releases: patriciogonzalezvivo/glslViewer

GlslViewer 3.2.4

21 Oct 09:57
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To use the Windows build, please download FFmpeg 4.4 and copy bin\*.dll alongside glslViewer.exe.

Full Changelog: 3.2.3...3.2.4

GlslViewer 3.2.3

16 Oct 15:01
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What's Changed

  • fixed http to https for lygia submodule dependency by @themoep in #343
  • fixed recording issues of mp4 and gifs
  • Desktop file icon fix by @jnsh in #345
  • adding FLOOD_<N> passes in a similar way BUFFERS_<N>, DOUBLE_BUFFERS_<N> and PYRAMID_<N> works (with the ability to overload the shader use per pass with FLOOD_ALGORITHM similar to PYRAMID_ALGORITHM works) so doing jump flooding is just a couple of lines. The resulting of the flood pass is writen to u_flood<N>. Here a 2DGI
flood3.mov

New Contributors

Full Changelog: 3.2.2...3.2.3
To use the Windows build, please download FFmpeg 4.4 and copy bin\*.dll alongside glslViewer.exe.

GlslViewer 3.2.2

08 Apr 22:57
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To use the Windows build, please download FFmpeg 4.4 and copy bin\*.dll alongside glslViewer.exe.

GlslViewer 3.2.1

05 Mar 17:35
d0967d0
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To use the Windows build, please download FFmpeg 4.4 and copy bin\*.dll alongside glslViewer.exe.

What's Changed

2023-03-04.09-35-40.mp4

New Contributors

Full Changelog: v3.1.0...3.2.1

GlslViewer v3.1.1

14 Dec 21:11
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To use the Windows build, please download FFmpeg 4.4 and copy bin\*.dll alongside glslViewer.exe.

What's Changed

  • CMakeLists.txt: Avoid hardcoding installation dirs by @ZhongRuoyu in #315

New Contributors

Full Changelog: v3.10.0...v3.1.1

GlslViewer v3.1.0

11 Dec 20:06
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To use the Windows build, please download FFmpeg 4.4 and copy bin\*.dll alongside glslViewer.exe.

GlslViewer 3.0.8

25 Nov 22:54
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What changed:

  • Add macOS build/release action by @KernelEquinox in #308
  • Thanks for the heads up @willstall for those nasty silent failing buffers errors
  • Adding drag&drop files for vertex/fragment shaders, geometry (PLY/OBJ/GLTF/LST), HDR cubemap, images and videos
glslViewer_drop.mp4
  • Adding some key events to show/hide some properties:
    • a (axis)
    • b (bounding boxes)
    • s (skymap)
    • i (info)
    • f (floor)
    • o (open shader on your default editor)
    • p (passes)
    • g (grid)
    • SPACE_BAR (to stop/start video streams)
    • etc

**Windows Note:**To use the Windows build, please download [FFmpeg 4.4][ffmpeg] and copy bin\*.dll alongside glslViewer.exe.
[ffmpeg]: https://github.com/BtbN/FFmpeg-Builds/releases/download/latest/ffmpeg-n4.4-latest-win64-gpl-shared-4.4.zip

GlslViewer 3.0.7

28 Oct 07:41
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To use the Windows build, please download FFmpeg 4.4 and copy bin\*.dll alongside glslViewer.exe.

This new release updates the default PBR shader from the first and latest version (1.0.0) of LYGIA shader Library

Full Changelog: 3.0.6...3.0.7

GlslViewer 3.0.6

27 Oct 10:36
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To use the Windows build, please download FFmpeg 4.4 and copy bin\*.dll alongside glslViewer.exe.

GlslViewer 3.0.4

22 Oct 14:18
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To use the Windows build, please download FFmpeg 4.4 and copy bin\*.dll alongside glslViewer.exe.

What's Changed

  • solving segmentation faults on file change 0c1fa52
  • fixing incomplete FBO when creating shadowmap on MacOS e0febbe
  • fix gif size error by @zyc945 in #297
  • Fixing issue with histogram plots 562ceea

New Contributors

Full Changelog: 3.0.1...3.0.4