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Fix: A symptom of characters being copied when there are multiple TextEdits. #4374

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@rustbasic rustbasic commented Apr 17, 2024

Fix: A symptom of characters being copied when there are multiple TextEdits.

@@ -44,6 +44,10 @@ pub struct TextEditState {
#[cfg_attr(feature = "serde", serde(skip))]
pub(crate) has_ime: bool,

// target ID for IME candidate.
#[cfg_attr(feature = "serde", serde(skip))]
pub(crate) ime_target_id: Id,
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Won't this always be the same Id as the key used to find TextEditState?

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Yes, it only stores TextEdit ID.
It's currently working fine without any problems.
If something is wrong or needs to be fixed, please fix it or let me know.

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That the code is working fine is not enough. I need to maintain this, and so I need to understand it. Storing the Id here makes no sense to me, since it is already the key.

@rustbasic rustbasic requested a review from emilk April 21, 2024 11:16
@emilk emilk marked this pull request as draft April 21, 2024 17:32
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emilk commented Apr 21, 2024

Blocked on #4358

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rustbasic commented Apr 22, 2024

@emilk

for example,
This is necessary because after entering the Login ID, if you select the Login Password line to enter the password, part of the Login ID will be copied.

Please review.

@rustbasic rustbasic reopened this Apr 22, 2024
@rustbasic rustbasic marked this pull request as ready for review April 23, 2024 06:52
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2 participants