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Releases: brunomikoski/SpriteAuditor

Cleanup and Bug Fix

11 May 18:22
133b9e5
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  • Fixed issue that opened the SpriteAuditorWindow when using the validation menu item
  • Project cleanup

Fix Unity 2020 issue

07 Mar 18:39
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Changes

  • Fixing wrong directive usage

Loading ignored in build atlases

26 Jan 11:20
9e21f5c
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v0.3.1

Update CHANGELOG.MD

Support for Legacy Sprites

10 Nov 14:41
d3882b1
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###Add
Add support for legacy sprites check

Fixed package.json information

17 Feb 21:21
ed53c8f
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v0.2.2

Update CHANGELOG.MD

[0.2.1] - 23-05-2020

16 May 19:18
1d68026
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[0.2.1] - 23-05-2020

Changed

  • Cleared selection when switching views
  • Fixed issue with missing EndHorizontal

Bug fixes and new tools

16 May 18:10
b9dee23
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[0.2.0] - 23-05-2020

Added

  • Selection tools
  • Batch actions
    • Select all objects on project view
    • Move selected sprites to Atlas
    • Remove sprite from atlas
  • Added option to tweak the framerate of the capture (for heavy projects)
  • Added option to manually capture frames on demand

Changed

  • Fixed issues while loading all sprites from Atlas
  • Fixed issues where result view would not update properly after changes
  • Fixed size detection issues
  • Fixed better handling of dirty management
  • Fixed issue when tweaking allowed size variation was not been updated
  • Fixed an issue related to ReflectionTypeLoadException

First Public version

10 May 14:42
590b01d
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Merge pull request #7 from badawe/add-license-1

Create LICENSE

Initial version

27 Apr 19:56
133a029
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Initial version Pre-release
Pre-release
Merge pull request #1 from badawe/develop

Initial working version