I have created a 2D platform game made in Unity 3D.
My main goal with this project is to learn and apply art, design and programming concepts. I made this approach to grow my knowledge within my chosen discipline, while art, design and code come together to make a game. To become a better game developer.
- Creating 2D games in Unity.
- Creating and using Tilemaps.
- Creating and using Tiles.
- Creating 2D sprite animations.
- Working with the animator to create state transitions between animations.
- Working with Unity's input system.
- Working with prefabs.
- Creating user interface (UI) such as menus and head-up displays (HUD).
- More C# programming, creating scripts from scratch.
- Working with Visual Studio Code to write my code.
- Using Unity best practices.
- Using Unity's best tips and techniques.