Build a simple multiplayer puzzle game. The goal is to build a minimum viable product game level and to get hosting and joining a game possible. The interface is designed in Unreal Editor and interaction programmed in C++.
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The basic client server model and get multiple instances connected through a collaborative puzzle game.
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UnrealMultiplayerMastery/PuzzlePlatforms
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The basic client server model and get multiple instances connected through a collaborative puzzle game.
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