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Captioning system for sfx #497

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https://forum.unity.com/threads/subtitle-system-for-sfx.1038562/
I implemented Closed captioning system for sfx
It can provide a sound visualizing for game.

I basicly made a script which cooperate witch AudioCueEvenChannel and whenever Play event is raised system will add sound to his database and visualize words on screen based on position in world.
I also implemented Localization which provide changing of words based on language player choose.
I add distance feature which just dont display indicators if player is too far from sound source.

I hope it helps in development of Chop Chop :D

- I add simple script which is still in progress.
- I also create a prototype for indicator on and off screen (These indicators should be replaced i just made them to test things).
-I add all things in GameplayScene
I reconstruct script to work better
Everything working properly. I added billboard script which just rotate an object to a camera for on screen Indicators.
Also i implemented Localization package to my script and duration of every sound.
Made some last modifications
I add distance feature which just Remove visible indicator if sound is too far from player.
@ciro-unity ciro-unity added the enhancement New feature or request label Sep 11, 2021
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