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Submitting GONet for inclusion. Thank you! #62

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1 change: 1 addition & 0 deletions README.md
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Expand Up @@ -107,6 +107,7 @@ _Please feel free to contribute with your awesome resource as well, thank you!_
- [DarkRift 2](https://github.com/DarkRiftNetworking/DarkRift) - Unity focused high-performance multi-threaded multiplayer networking solution.
- [FishNet](https://github.com/FirstGearGames/FishNet) - Unity networking solution aimed towards reliability, ease of use, efficiency, and flexibility.
- [Forge Networking](https://github.com/BeardedManStudios/ForgeNetworkingRemastered) - Unity focused real-time multiplayer networking solution.
- [GONet](https://galoreinteractive.com/gonet/) - Simple and powerful netcode solution for Unity (mostly GameObject centric).
- [Lidgren.Network](https://github.com/lidgren/lidgren-network-gen3) - Reliable UDP networking library (.NET/Mono/Unity).
- [LiteNetLib](https://github.com/RevenantX/LiteNetLib) - Lite reliable UDP networking library (.NET/Mono/Unity).
- [MagicOnion](https://github.com/Cysharp/MagicOnion) - Unified Realtime/API framework for .NET platform and Unity.
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