Issues: PixelGuys/Cubyz
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Multiple Errors when trying to compile on Linux
bug
something isn't working in the intended way
ui/ux
Continue placing/breaking blocks while holding the appropriate buttons
enhancement
a new feature or improvement
ui/ux
UI using block textures is too noisy
enhancement
a new feature or improvement
experimental
a feature or idea that will require lots of experimentation
ui/ux
Item drop shadow is not aligned to the pixel grid
enhancement
a new feature or improvement
experimental
a feature or idea that will require lots of experimentation
ui/ux
Show a list of online players and allow kicking them
engine
enhancement
a new feature or improvement
Signs
content
engine
enhancement
a new feature or improvement
experimental
a feature or idea that will require lots of experimentation
Heart icon violates texture rules (132 excess colors in palette)
content
enhancement
a new feature or improvement
Regenerate LOD chunks after world generation changes.
engine
enhancement
a new feature or improvement
Support Wayland
contributor friendly
this issue is limited in scope and/or knowledge of Cubyz internals, good for newcomers
engine
enhancement
a new feature or improvement
Use a rotation mode instead of having separate top and log blocks for wood and cacti.
content
enhancement
a new feature or improvement
Create a continuous integration step that checks if the game compiles on all platforms.
contributor friendly
this issue is limited in scope and/or knowledge of Cubyz internals, good for newcomers
enhancement
a new feature or improvement
Store biome and height maps around the players base to reduce the impact of terrain generation changes.
engine
enhancement
a new feature or improvement
Store more chunks around edited blocks to reduce the impact of terrain generation changes.
engine
enhancement
a new feature or improvement
Support for more modern mesh formats (.gltf) (.m3d) (.abc) (.dae)
engine
enhancement
a new feature or improvement
Chalk cliffs
enhancement
a new feature or improvement
experimental
a feature or idea that will require lots of experimentation
terrain
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