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Expose DoesAssetExist<T>(IAssetName) to Mods #947

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KhloeLeclair
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This adds DoesAssetExist<T>(IAssetName) to IGameContentHelper and IModContentHelper.

The method exists on the wrapped IContentManager instances, so we just need to pass it along. Super simple work.

@Pathoschild Pathoschild added this to the 4.1.x milestone Apr 18, 2024
@Pathoschild Pathoschild force-pushed the develop branch 2 times, most recently from e201c96 to 3793d2e Compare May 31, 2024 03:55
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