Housing PlotIndex support - addresses #218 in the develop branch #296
+12
−9
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As mentioned in the commit message, the known issues are:
to 0 in order to properly set the plotIndex when placing on PlotIndex=0
from the vendor.
see in game. The position as placed in game does persist as expected across
server loads so long as the plotIndex in the database is properly set to 0
(see 1). If the plotIndex is set to Int.MaxValue instead of 0, the item will
raise from its intended location after a server restart.