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Junior Programmer @ Limbic Entertainment (Bandai Namco)
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Limbic Entertainment
- Langen (Hesse), Germany
- in/maurice-johannssen-04b8181ab
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MarchingCubes
MarchingCubes Public3D terrain generation in Unity using "Advanced Perlin Noise", "Marching Cubes" and a dynamic environment designer based on Perlin Noise with editor tooling.
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EarClipping
EarClipping PublicReal-time mesh cutting in Unity using projection, "Ear Clipping", UV interpolation, and decal application.
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BehaviorTrees
BehaviorTrees PublicA small AI framework and implementation of behaviour trees and dynamic mesh deformation in Unity.
C# 11
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MachineLearning
MachineLearning PublicTic-Tac-Toe against AI using Machine Learning with Python and TensorFlow.
Jupyter Notebook
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